more cleanup
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@@ -186,25 +186,6 @@ namespace OpenRA.Editor
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void Draw()
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{
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if (Tool != null) Tool.Apply(this);
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AfterChange();
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}
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int id;
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public string NextActorName()
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{
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for (; ; )
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{
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var possible = "Actor{0}".F(id++);
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if (!Map.Actors.ContainsKey(possible)) return possible;
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}
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}
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public System.Random random = new System.Random();
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void DrawWithResource()
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{
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AfterChange();
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}
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