Rename some settings
This commit is contained in:
6
OpenRA.Game/Widgets/ViewportScrollControllerWidget.cs
Executable file → Normal file
6
OpenRA.Game/Widgets/ViewportScrollControllerWidget.cs
Executable file → Normal file
@@ -39,7 +39,7 @@ namespace OpenRA.Widgets
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if (mi.Event == MouseInputEvent.Move &&
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(mi.Button == MouseButton.Middle || mi.Button == (MouseButton.Left | MouseButton.Right)))
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{
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int InverseScroll = Game.Settings.General.InverseDragScroll ? -1 : 1;
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int InverseScroll = Game.Settings.Game.InverseDragScroll ? -1 : 1;
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Game.viewport.Scroll((Viewport.LastMousePos - mi.Location) * InverseScroll);
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return true;
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}
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@@ -48,7 +48,7 @@ namespace OpenRA.Widgets
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public override string GetCursor(int2 pos)
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{
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if (!Game.Settings.General.ViewportEdgeScroll)
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if (!Game.Settings.Game.ViewportEdgeScroll)
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return null;
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if (Edge.Includes(ScrollDirection.Up) && Edge.Includes(ScrollDirection.Left))
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@@ -93,7 +93,7 @@ namespace OpenRA.Widgets
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public override void Tick(World world)
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{
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Edge = ScrollDirection.None;
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if (Game.Settings.General.ViewportEdgeScroll)
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if (Game.Settings.Game.ViewportEdgeScroll)
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{
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// Check for edge-scroll
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if (Viewport.LastMousePos.X < EdgeScrollThreshold)
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