Rename some settings

This commit is contained in:
Paul Chote
2010-08-24 19:45:36 +12:00
parent 1143f496db
commit c3b3947b9d
14 changed files with 66 additions and 68 deletions

View File

@@ -115,11 +115,11 @@ namespace OpenRA
int t = Environment.TickCount;
int dt = t - lastTime;
if (dt >= Settings.General.Timestep)
if (dt >= Settings.Game.Timestep)
{
using (new PerfSample("tick_time"))
{
lastTime += Settings.General.Timestep;
lastTime += Settings.Game.Timestep;
Widget.DoTick(world);
orderManager.TickImmediate(world);
@@ -254,19 +254,19 @@ namespace OpenRA
+ Path.DirectorySeparatorChar + "OpenRA";
SupportDir = args.GetValue("SupportDir", defaultSupport);
Settings = new Settings(args);
Settings = new Settings(SupportDir + "settings.yaml", args);
Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
Log.AddChannel("perf", "perf.log");
Log.AddChannel("debug", "debug.log");
Log.AddChannel("sync", "syncreport.log");
LobbyInfo.GlobalSettings.Mods = Settings.General.InitialMods;
LobbyInfo.GlobalSettings.Mods = Settings.Game.Mods;
modData = new ModData( LobbyInfo.GlobalSettings.Mods );
Renderer.SheetSize = Settings.General.SheetSize;
Renderer.SheetSize = Settings.Game.SheetSize;
Renderer.Initialize( Game.Settings.Graphics.WindowMode );
Renderer.Initialize( Game.Settings.Graphics.Mode );
Sound.Initialize();
PerfHistory.items["render"].hasNormalTick = false;
@@ -307,7 +307,7 @@ namespace OpenRA
orderManager.Dispose();
var shellmap = modData.Manifest.ShellmapUid;
LobbyInfo = new Session();
LobbyInfo.GlobalSettings.Mods = Settings.General.InitialMods;
LobbyInfo.GlobalSettings.Mods = Settings.Game.Mods;
JoinLocal();
StartGame(shellmap);

View File

@@ -20,7 +20,7 @@ namespace OpenRA.GameRules
{
public class ServerSettings
{
public string LastServerTitle = "OpenRA Game";
public string Name = "OpenRA Game";
public int ListenPort = 1234;
public int ExternalPort = 1234;
public bool AdvertiseOnline = true;
@@ -30,15 +30,14 @@ namespace OpenRA.GameRules
public class DebugSettings
{
public bool PerfDebug = false;
public bool PerfGraph = false;
public bool RecordSyncReports = true;
public bool ShowGameTimer = true;
public bool UnitDebug = false;
public bool ShowCollisions = false;
}
public class GraphicSettings
{
public WindowMode WindowMode = WindowMode.PseudoFullscreen;
public WindowMode Mode = WindowMode.PseudoFullscreen;
public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width,Screen.PrimaryScreen.Bounds.Height);
public int2 WindowedSize = new int2(1024,768);
public readonly int2 MinResolution = new int2(800, 600);
@@ -49,30 +48,28 @@ namespace OpenRA.GameRules
public float SoundVolume = 0.5f;
public float MusicVolume = 0.5f;
public float VideoVolume = 0.5f;
public bool MusicPlayer = false;
}
public class PlayerSettings
{
public string PlayerName = "Newbie";
public Color PlayerColor1 = Color.FromArgb(255,160,238);
public Color PlayerColor2 = Color.FromArgb(68,0,56);
public string Name = "Newbie";
public Color Color1 = Color.FromArgb(255,160,238);
public Color Color2 = Color.FromArgb(68,0,56);
public string LastServer = "localhost:1234";
}
public class GeneralSettings
public class GameSettings
{
public string[] Mods = { "ra" };
public bool MatchTimer = true;
// Behaviour settings
public bool ViewportEdgeScroll = true;
public bool InverseDragScroll = false;
// Internal game settings
public int Timestep = 40;
public int SheetSize = 2048;
// External game settings
public string LastServer = "localhost:1234";
public string[] InitialMods = { "ra" };
}
public class Settings
@@ -80,20 +77,20 @@ namespace OpenRA.GameRules
string SettingsFile;
public PlayerSettings Player = new PlayerSettings();
public GeneralSettings General = new GeneralSettings();
public GameSettings Game = new GameSettings();
public SoundSettings Sound = new SoundSettings();
public GraphicSettings Graphics = new GraphicSettings();
public ServerSettings Server = new ServerSettings();
public DebugSettings Debug = new DebugSettings();
Dictionary<string, object> Sections;
public Settings(Arguments args)
public Settings(string file, Arguments args)
{
SettingsFile = Game.SupportDir + "settings.yaml";
SettingsFile = file;
Sections = new Dictionary<string, object>()
{
{"Player", Player},
{"General", General},
{"Game", Game},
{"Sound", Sound},
{"Graphics", Graphics},
{"Server", Server},
@@ -115,7 +112,8 @@ namespace OpenRA.GameRules
var yaml = MiniYaml.FromFile(SettingsFile);
foreach (var kv in Sections)
LoadSectionYaml(yaml[kv.Key], kv.Value);
if (yaml.ContainsKey(kv.Key))
LoadSectionYaml(yaml[kv.Key], kv.Value);
}
// Override with commandline args

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Network
public static Session Deserialize(string data)
{
var session = new Session();
session.GlobalSettings.Mods = Game.Settings.General.InitialMods;
session.GlobalSettings.Mods = Game.Settings.Game.Mods;
var ys = MiniYaml.FromString(data);
foreach (var y in ys)

View File

@@ -56,13 +56,13 @@ namespace OpenRA.Server
Server.masterServerUrl = settings.Server.MasterServer;
isInternetServer = settings.Server.AdvertiseOnline;
listener = new TcpListener(IPAddress.Any, settings.Server.ListenPort);
Name = settings.Server.LastServerTitle;
Name = settings.Server.Name;
ExternalPort = settings.Server.ExternalPort;
randomSeed = (int)DateTime.Now.ToBinary();
ModData = modData;
lobbyInfo = new Session();
lobbyInfo.GlobalSettings.Mods = settings.General.InitialMods;
lobbyInfo.GlobalSettings.Mods = settings.Game.Mods;
lobbyInfo.GlobalSettings.RandomSeed = randomSeed;
lobbyInfo.GlobalSettings.Map = map;
lobbyInfo.GlobalSettings.AllowCheats = settings.Server.AllowCheats;
@@ -156,9 +156,9 @@ namespace OpenRA.Server
new Session.Client()
{
Index = newConn.PlayerIndex,
Color1 = defaults.PlayerColor1,
Color2 = defaults.PlayerColor2,
Name = defaults.PlayerName,
Color1 = defaults.Color1,
Color2 = defaults.Color2,
Name = defaults.Name,
Country = "random",
State = Session.ClientState.NotReady,
SpawnPoint = 0,

View File

@@ -79,7 +79,7 @@ namespace OpenRA.Traits
case "DevUnitDebug":
{
if (self.World.LocalPlayer == self.Owner)
Game.Settings.Debug.UnitDebug ^= true;
Game.Settings.Debug.ShowCollisions ^= true;
break;
}
}

View File

@@ -42,7 +42,7 @@ namespace OpenRA
public void Draw( World world )
{
if (Game.Settings.Debug.UnitDebug)
if (Game.Settings.Debug.ShowCollisions)
{
var uim = world.WorldActor.Trait<UnitInfluence>();

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Widgets.Delegates
var map = Game.modData.AvailableMaps.Keys.FirstOrDefault();
settings.Server.LastServerTitle = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;
settings.Server.Name = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;
settings.Server.ListenPort = int.Parse(cs.GetWidget<TextFieldWidget>("LISTEN_PORT").Text);
settings.Server.ExternalPort = int.Parse(cs.GetWidget<TextFieldWidget>("EXTERNAL_PORT").Text);
settings.Save();
@@ -47,7 +47,7 @@ namespace OpenRA.Widgets.Delegates
return true;
};
cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text = settings.Server.LastServerTitle;
cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text = settings.Server.Name;
cs.GetWidget<TextFieldWidget>("LISTEN_PORT").Text = settings.Server.ListenPort.ToString();
cs.GetWidget<TextFieldWidget>("EXTERNAL_PORT").Text = settings.Server.ExternalPort.ToString();
cs.GetWidget<CheckboxWidget>("CHECKBOX_ONLINE").Checked = () => settings.Server.AdvertiseOnline;

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Widgets.Delegates
};
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_UNITDEBUG").Checked =
() => Game.Settings.Debug.UnitDebug;
() => Game.Settings.Debug.ShowCollisions;
devmodeBG.GetWidget("SETTINGS_CHECKBOX_UNITDEBUG").OnMouseDown = mi =>
{
Game.IssueOrder(new Order("DevUnitDebug", Game.world.LocalPlayer.PlayerActor));

View File

@@ -33,8 +33,8 @@ namespace OpenRA.Widgets.Delegates
Game.LobbyInfoChanged += UpdateCurrentMap;
UpdateCurrentMap();
CurrentColorPreview1 = Game.Settings.Player.PlayerColor1;
CurrentColorPreview2 = Game.Settings.Player.PlayerColor2;
CurrentColorPreview1 = Game.Settings.Player.Color1;
CurrentColorPreview2 = Game.Settings.Player.Color2;
var r = Widget.RootWidget;
var lobby = r.GetWidget("SERVER_LOBBY");
@@ -162,8 +162,8 @@ namespace OpenRA.Widgets.Delegates
var c1 = ColorFromHSL(hf, sf, lf);
var c2 = ColorFromHSL(hf, sf, r*lf);
Game.Settings.Player.PlayerColor1 = c1;
Game.Settings.Player.PlayerColor2 = c2;
Game.Settings.Player.Color1 = c1;
Game.Settings.Player.Color2 = c2;
Game.Settings.Save();
Game.IssueOrder(Order.Command("color {0},{1},{2},{3},{4},{5}".F(c1.R,c1.G,c1.B,c2.R,c2.G,c2.B)));
}
@@ -220,11 +220,11 @@ namespace OpenRA.Widgets.Delegates
return;
hasJoined = true;
if (Game.LocalClient.Name != Game.Settings.Player.PlayerName)
Game.IssueOrder(Order.Command("name " + Game.Settings.Player.PlayerName));
if (Game.LocalClient.Name != Game.Settings.Player.Name)
Game.IssueOrder(Order.Command("name " + Game.Settings.Player.Name));
var c1 = Game.Settings.Player.PlayerColor1;
var c2 = Game.Settings.Player.PlayerColor2;
var c1 = Game.Settings.Player.Color1;
var c2 = Game.Settings.Player.Color2;
if (Game.LocalClient.Color1 != c1 || Game.LocalClient.Color2 != c2)
Game.IssueOrder(Order.Command("color {0},{1},{2},{3},{4},{5}".F(c1.R,c1.G,c1.B,c2.R,c2.G,c2.B)));
@@ -264,7 +264,7 @@ namespace OpenRA.Widgets.Delegates
return true;
Game.IssueOrder(Order.Command("name " + name.Text));
Game.Settings.Player.PlayerName = name.Text;
Game.Settings.Player.Name = name.Text;
Game.Settings.Save();
return true;
};

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Widgets.Delegates
{
var r = Widget.RootWidget;
var perfRoot = r.GetWidget("PERF_BG");
perfRoot.IsVisible = () => perfRoot.Visible && Game.Settings.Debug.PerfDebug;
perfRoot.IsVisible = () => perfRoot.Visible && Game.Settings.Debug.PerfGraph;
// Perf text
var perfText = perfRoot.GetWidget<LabelWidget>("TEXT");

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Widgets.Delegates
{
r.CloseWindow();
dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text = Game.Settings.General.LastServer;
dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text = Game.Settings.Player.LastServer;
r.OpenWindow("DIRECTCONNECT_BG");
return true;
};
@@ -133,7 +133,7 @@ namespace OpenRA.Widgets.Delegates
if (cpts.Length != 2)
return true;
Game.Settings.General.LastServer = address;
Game.Settings.Player.LastServer = address;
Game.Settings.Save();
r.CloseWindow();

26
OpenRA.Game/Widgets/Delegates/SettingsMenuDelegate.cs Executable file → Normal file
View File

@@ -34,31 +34,31 @@ namespace OpenRA.Widgets.Delegates
var general = bg.GetWidget("GENERAL_PANE");
var name = general.GetWidget<TextFieldWidget>("NAME");
name.Text = Game.Settings.Player.PlayerName;
name.Text = Game.Settings.Player.Name;
name.OnLoseFocus = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = Game.Settings.Player.PlayerName;
name.Text = Game.Settings.Player.Name;
else
Game.Settings.Player.PlayerName = name.Text;
Game.Settings.Player.Name = name.Text;
};
name.OnEnterKey = () => { name.LoseFocus(); return true; };
var edgeScroll = general.GetWidget<CheckboxWidget>("EDGE_SCROLL");
edgeScroll.Checked = () => Game.Settings.General.ViewportEdgeScroll;
edgeScroll.Checked = () => Game.Settings.Game.ViewportEdgeScroll;
edgeScroll.OnMouseDown = mi =>
{
Game.Settings.General.ViewportEdgeScroll ^= true;
Game.Settings.Game.ViewportEdgeScroll ^= true;
return true;
};
var inverseScroll = general.GetWidget<CheckboxWidget>("INVERSE_SCROLL");
inverseScroll.Checked = () => Game.Settings.General.InverseDragScroll;
inverseScroll.Checked = () => Game.Settings.Game.InverseDragScroll;
inverseScroll.OnMouseDown = mi =>
{
Game.Settings.General.InverseDragScroll ^= true;
Game.Settings.Game.InverseDragScroll ^= true;
return true;
};
@@ -77,10 +77,10 @@ namespace OpenRA.Widgets.Delegates
// Display
var display = bg.GetWidget("DISPLAY_PANE");
var fullscreen = display.GetWidget<CheckboxWidget>("FULLSCREEN_CHECKBOX");
fullscreen.Checked = () => {return Game.Settings.Graphics.WindowMode != WindowMode.Windowed;};
fullscreen.Checked = () => {return Game.Settings.Graphics.Mode != WindowMode.Windowed;};
fullscreen.OnMouseDown = mi =>
{
Game.Settings.Graphics.WindowMode = (Game.Settings.Graphics.WindowMode == WindowMode.Windowed) ? WindowMode.PseudoFullscreen : WindowMode.Windowed;
Game.Settings.Graphics.Mode = (Game.Settings.Graphics.Mode == WindowMode.Windowed) ? WindowMode.PseudoFullscreen : WindowMode.Windowed;
return true;
};
@@ -125,10 +125,10 @@ namespace OpenRA.Widgets.Delegates
// Debug
var debug = bg.GetWidget("DEBUG_PANE");
var perfdebug = debug.GetWidget<CheckboxWidget>("PERFDEBUG_CHECKBOX");
perfdebug.Checked = () => {return Game.Settings.Debug.PerfDebug;};
perfdebug.Checked = () => {return Game.Settings.Debug.PerfGraph;};
perfdebug.OnMouseDown = mi =>
{
Game.Settings.Debug.PerfDebug ^= true;
Game.Settings.Debug.PerfGraph ^= true;
return true;
};
@@ -141,10 +141,10 @@ namespace OpenRA.Widgets.Delegates
};
var timedebug = debug.GetWidget<CheckboxWidget>("GAMETIME_CHECKBOX");
timedebug.Checked = () => {return Game.Settings.Debug.ShowGameTimer;};
timedebug.Checked = () => {return Game.Settings.Game.MatchTimer;};
timedebug.OnMouseDown = mi =>
{
Game.Settings.Debug.ShowGameTimer ^= true;
Game.Settings.Game.MatchTimer ^= true;
return true;
};

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Widgets
public TimerWidget ()
{
IsVisible = () => Game.Settings.Debug.ShowGameTimer;
IsVisible = () => Game.Settings.Game.MatchTimer;
}
public override void DrawInner(World world)

6
OpenRA.Game/Widgets/ViewportScrollControllerWidget.cs Executable file → Normal file
View File

@@ -39,7 +39,7 @@ namespace OpenRA.Widgets
if (mi.Event == MouseInputEvent.Move &&
(mi.Button == MouseButton.Middle || mi.Button == (MouseButton.Left | MouseButton.Right)))
{
int InverseScroll = Game.Settings.General.InverseDragScroll ? -1 : 1;
int InverseScroll = Game.Settings.Game.InverseDragScroll ? -1 : 1;
Game.viewport.Scroll((Viewport.LastMousePos - mi.Location) * InverseScroll);
return true;
}
@@ -48,7 +48,7 @@ namespace OpenRA.Widgets
public override string GetCursor(int2 pos)
{
if (!Game.Settings.General.ViewportEdgeScroll)
if (!Game.Settings.Game.ViewportEdgeScroll)
return null;
if (Edge.Includes(ScrollDirection.Up) && Edge.Includes(ScrollDirection.Left))
@@ -93,7 +93,7 @@ namespace OpenRA.Widgets
public override void Tick(World world)
{
Edge = ScrollDirection.None;
if (Game.Settings.General.ViewportEdgeScroll)
if (Game.Settings.Game.ViewportEdgeScroll)
{
// Check for edge-scroll
if (Viewport.LastMousePos.X < EdgeScrollThreshold)