Rename TileTemplate -> TerrainTemplateInfo.
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@@ -42,7 +42,7 @@ namespace OpenRA
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public MiniYaml Save() { return FieldSaver.Save(this); }
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public MiniYaml Save() { return FieldSaver.Save(this); }
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}
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}
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public class TileTemplate
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public class TerrainTemplateInfo
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{
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{
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static readonly string[] Fields = { "Id", "Image", "Frames", "Size", "PickAny", "Category" };
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static readonly string[] Fields = { "Id", "Image", "Frames", "Size", "PickAny", "Category" };
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@@ -55,14 +55,14 @@ namespace OpenRA
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TerrainTileInfo[] tileInfo;
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TerrainTileInfo[] tileInfo;
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public TileTemplate(ushort id, string image, int2 size, byte[] tiles)
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public TerrainTemplateInfo(ushort id, string image, int2 size, byte[] tiles)
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{
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{
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this.Id = id;
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this.Id = id;
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this.Image = image;
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this.Image = image;
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this.Size = size;
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this.Size = size;
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}
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}
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public TileTemplate(TileSet tileSet, MiniYaml my)
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public TerrainTemplateInfo(TileSet tileSet, MiniYaml my)
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{
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{
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FieldLoader.Load(this, my);
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FieldLoader.Load(this, my);
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@@ -157,7 +157,7 @@ namespace OpenRA
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public readonly string PlayerPalette;
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public readonly string PlayerPalette;
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public readonly string[] Extensions;
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public readonly string[] Extensions;
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public readonly int WaterPaletteRotationBase = 0x60;
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public readonly int WaterPaletteRotationBase = 0x60;
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public readonly Dictionary<ushort, TileTemplate> Templates = new Dictionary<ushort, TileTemplate>();
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public readonly Dictionary<ushort, TerrainTemplateInfo> Templates = new Dictionary<ushort, TerrainTemplateInfo>();
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public readonly string[] EditorTemplateOrder;
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public readonly string[] EditorTemplateOrder;
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public readonly TerrainTypeInfo[] TerrainInfo;
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public readonly TerrainTypeInfo[] TerrainInfo;
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@@ -194,7 +194,7 @@ namespace OpenRA
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// Templates
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// Templates
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Templates = yaml["Templates"].ToDictionary().Values
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Templates = yaml["Templates"].ToDictionary().Values
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.Select(y => new TileTemplate(this, y)).ToDictionary(t => t.Id);
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.Select(y => new TerrainTemplateInfo(this, y)).ToDictionary(t => t.Id);
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}
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}
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public TileSet(string name, string id, string palette, string[] extensions, TerrainTypeInfo[] terrainInfo)
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public TileSet(string name, string id, string palette, string[] extensions, TerrainTypeInfo[] terrainInfo)
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Buildings
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readonly LaysTerrainInfo info;
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readonly LaysTerrainInfo info;
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readonly BuildableTerrainLayer layer;
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readonly BuildableTerrainLayer layer;
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readonly BuildingInfluence bi;
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readonly BuildingInfluence bi;
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readonly TileTemplate template;
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readonly TerrainTemplateInfo template;
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public LaysTerrain(Actor self, LaysTerrainInfo info)
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public LaysTerrain(Actor self, LaysTerrainInfo info)
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{
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{
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@@ -393,7 +393,7 @@ namespace OpenRA.TilesetBuilder
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tiles[idx] = tileset.GetTerrainIndex(ttype);
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tiles[idx] = tileset.GetTerrainIndex(ttype);
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}
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}
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var template = new TileTemplate(
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var template = new TerrainTemplateInfo(
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id: cur,
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id: cur,
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image: "{0}{1:00}".F(txtTilesetName.Text, cur),
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image: "{0}{1:00}".F(txtTilesetName.Text, cur),
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size: new int2(tp.Width, tp.Height),
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size: new int2(tp.Width, tp.Height),
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