Reimplement ingame map downloading.
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@@ -554,6 +554,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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if (!Map.Map.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
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orderManager.IssueOrder(Order.Command("startingcash {0}".F(pri.DefaultCash)));
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}
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else if (Game.Settings.Game.AllowDownloading)
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Game.modData.MapCache.QueryRemoteMapDetails(new [] { uid });
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}
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void UpdatePlayerList()
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