Use selection priority when picking tooltip actor.

This commit is contained in:
Paul Chote
2013-08-11 15:56:32 +12:00
parent 0a9d920eb6
commit c3bcca2ff7
2 changed files with 14 additions and 9 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Orders
{
var underCursor = world.FindUnitsAtMouse(mi.Location)
.Where(a => a.HasTrait<ITargetable>())
.OrderByDescending(a => a.SelectionPriority())
.OrderByDescending(a => a.Info.SelectionPriority())
.FirstOrDefault();
var orders = world.Selection.Actors
@@ -51,7 +51,7 @@ namespace OpenRA.Orders
var underCursor = world.FindUnitsAtMouse(mi.Location)
.Where(a => a.HasTrait<ITargetable>())
.OrderByDescending(a => a.SelectionPriority())
.OrderByDescending(a => a.Info.SelectionPriority())
.FirstOrDefault();
if (underCursor != null && (mi.Modifiers.HasModifier(Modifiers.Shift) || !world.Selection.Actors.Any()))
@@ -135,9 +135,9 @@ namespace OpenRA.Orders
public static class SelectableExts
{
public static int SelectionPriority(this Actor a)
public static int SelectionPriority(this ActorInfo a)
{
var selectableInfo = a.Info.Traits.GetOrDefault<SelectableInfo>();
var selectableInfo = a.Traits.GetOrDefault<SelectableInfo>();
return selectableInfo != null ? selectableInfo.Priority : int.MinValue;
}
}

View File

@@ -14,6 +14,7 @@ using System.Linq;
using OpenRA.FileFormats;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Orders;
using OpenRA.Traits;
namespace OpenRA.Widgets
@@ -101,13 +102,17 @@ namespace OpenRA.Widgets
return;
}
var actor = world.FindUnitsAtMouse(Viewport.LastMousePos).FirstOrDefault();
if (actor == null)
return;
var underCursor = world.FindUnitsAtMouse(Viewport.LastMousePos)
.Where(a => a.HasTrait<IToolTip>())
.OrderByDescending(a => a.Info.SelectionPriority())
.FirstOrDefault();
ActorTooltip = actor.TraitsImplementing<IToolTip>().FirstOrDefault();
if (ActorTooltip != null)
if (underCursor != null)
{
ActorTooltip = underCursor.TraitsImplementing<IToolTip>().First();
TooltipType = WorldTooltipType.Actor;
return;
}
}
public static string GetScrollCursor(Widget w, ScrollDirection edge, int2 pos)