Spatially partition SatelliteLaunch and GpsSatellite effects

This commit is contained in:
reaperrr
2017-09-03 21:55:45 +02:00
committed by Paul Chote
parent be370cb855
commit c3ece99796
2 changed files with 9 additions and 4 deletions

View File

@@ -16,7 +16,7 @@ using OpenRA.Mods.Cnc.Traits;
namespace OpenRA.Mods.Cnc.Effects namespace OpenRA.Mods.Cnc.Effects
{ {
class GpsSatellite : IEffect class GpsSatellite : IEffect, ISpatiallyPartitionable
{ {
readonly Player launcher; readonly Player launcher;
readonly Animation anim; readonly Animation anim;
@@ -34,6 +34,7 @@ namespace OpenRA.Mods.Cnc.Effects
anim = new Animation(world, image); anim = new Animation(world, image);
anim.PlayRepeating(sequence); anim.PlayRepeating(sequence);
world.ScreenMap.Add(this, pos, anim.Image);
} }
public void Tick(World world) public void Tick(World world)
@@ -45,8 +46,10 @@ namespace OpenRA.Mods.Cnc.Effects
{ {
var watcher = launcher.PlayerActor.Trait<GpsWatcher>(); var watcher = launcher.PlayerActor.Trait<GpsWatcher>();
watcher.ReachedOrbit(launcher); watcher.ReachedOrbit(launcher);
world.AddFrameEndTask(w => w.Remove(this)); world.AddFrameEndTask(w => { w.Remove(this); w.ScreenMap.Remove(this); });
} }
world.ScreenMap.Update(this, pos, anim.Image);
} }
public IEnumerable<IRenderable> Render(WorldRenderer wr) public IEnumerable<IRenderable> Render(WorldRenderer wr)

View File

@@ -16,7 +16,7 @@ using OpenRA.Mods.Cnc.Traits;
namespace OpenRA.Mods.Cnc.Effects namespace OpenRA.Mods.Cnc.Effects
{ {
class SatelliteLaunch : IEffect class SatelliteLaunch : IEffect, ISpatiallyPartitionable
{ {
readonly GpsPowerInfo info; readonly GpsPowerInfo info;
readonly Actor launcher; readonly Actor launcher;
@@ -31,14 +31,16 @@ namespace OpenRA.Mods.Cnc.Effects
doors = new Animation(launcher.World, info.DoorImage); doors = new Animation(launcher.World, info.DoorImage);
doors.PlayThen(info.DoorSequence, doors.PlayThen(info.DoorSequence,
() => launcher.World.AddFrameEndTask(w => w.Remove(this))); () => launcher.World.AddFrameEndTask(w => { w.Remove(this); w.ScreenMap.Remove(this); }));
pos = launcher.CenterPosition; pos = launcher.CenterPosition;
launcher.World.ScreenMap.Add(this, pos, doors.Image);
} }
public void Tick(World world) public void Tick(World world)
{ {
doors.Tick(); doors.Tick();
world.ScreenMap.Update(this, pos, doors.Image);
if (++frame == 19) if (++frame == 19)
{ {