move CosmeticRandom to game
This commit is contained in:
@@ -39,8 +39,7 @@ namespace OpenRA
|
||||
List<IEffect> effects = new List<IEffect>();
|
||||
List<Action<World>> frameEndActions = new List<Action<World>>();
|
||||
|
||||
public XRandom SharedRandom = new XRandom(0); // synced
|
||||
public XRandom CosmeticRandom = new XRandom(); // not synced
|
||||
public XRandom SharedRandom = new XRandom(0);
|
||||
|
||||
public readonly Dictionary<int, Player> players = new Dictionary<int, Player>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user