BuildUnit order is now in replay
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@@ -65,6 +65,11 @@ namespace OpenRa.Game
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} );
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break;
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}
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case "BuildUnit":
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{
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Game.world.AddFrameEndTask(_ => Game.BuildUnit( order.Player, order.TargetString ));
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break;
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}
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default:
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throw new NotImplementedException();
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}
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