diff --git a/OpenRA.Game/Graphics/WorldRenderer.cs b/OpenRA.Game/Graphics/WorldRenderer.cs index e9ed250d49..85b95ee9d5 100644 --- a/OpenRA.Game/Graphics/WorldRenderer.cs +++ b/OpenRA.Game/Graphics/WorldRenderer.cs @@ -333,6 +333,7 @@ namespace OpenRA.Graphics // Make a copy of the world texture to avoid reading and writing on the same buffer Game.Renderer.Flush(); postProcessTexture.SetDataFromReadBuffer(rect); + Game.Renderer.Flush(); pass.Draw(this, postProcessTexture); } }