diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 2ffaa9ade9..c3f63fd5d0 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -94,49 +94,6 @@ frigate: RejectsOrders: ornithopter: - Inherits: ^Plane - Valued: - Cost: 1000 - Tooltip: - Name: Ornithopter - Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks - Health: - HP: 150 - Armor: - Type: Light - RevealsShroud: - Range: 10c0 - Type: CenterPosition - Armament: - Weapon: M_HMG - LocalOffset: 85,-213,-85 - AttackHeli: - FacingTolerance: 20 - Helicopter: - LandWhenIdle: false - InitialFacing: 20 - ROT: 6 - Speed: 280 - RepairBuildings: repair_pad - RearmBuildings: - AirborneUpgrades: airborne - SpawnActorOnDeath: - Actor: ornithopter.husk - SelectionDecorations: - Selectable: - Bounds: 32,32 - Targetable@GROUND: - TargetTypes: Ground, Vehicle - UpgradeTypes: airborne - UpgradeMaxEnabledLevel: 0 - Targetable@AIRBORNE: - TargetTypes: Air - UpgradeTypes: airborne - UpgradeMinEnabledLevel: 1 - Voiced: - VoiceSet: GenericVoice - -ornithopter.bomber: Inherits: ^Plane AttackBomber: Armament: @@ -157,25 +114,10 @@ ornithopter.bomber: Tooltip: Name: Ornithopter SpawnActorOnDeath: - Actor: ornithopter.bomber.husk + Actor: ornithopter.husk RejectsOrders: - RenderSprites: - Image: ornithopter ornithopter.husk: - Inherits: ^AircraftHusk - Tooltip: - Name: Ornithopter - Helicopter: - ROT: 6 - Speed: 280 - RepairBuildings: - RearmBuildings: - AirborneUpgrades: airborne - RenderSprites: - Image: ornithopter - -ornithopter.bomber.husk: Inherits: ^AircraftHusk Tooltip: Name: Ornithopter diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 2d8bc89915..9059f8971f 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -692,8 +692,8 @@ high_tech_factory: Prerequisites: ~techlevel.superweapons, upgrade.hightech ChargeTime: 180 SquadSize: 3 - LongDesc: Ornithopters hit the target with parabombs - UnitType: ornithopter.bomber + LongDesc: Ornithopters hit the target with bombs + UnitType: ornithopter SelectTargetSound: DisplayBeacon: True CameraActor: camera