Refactor per-player shrouds & fix shellmap shroud.

This commit is contained in:
Paul Chote
2013-04-10 00:35:39 +12:00
parent 66eff85aa4
commit c428cad70c
33 changed files with 146 additions and 120 deletions

View File

@@ -92,5 +92,10 @@ namespace OpenRA
}
public Dictionary<Player, Stance> Stances = new Dictionary<Player, Stance>();
public bool IsAlliedWith(Player p)
{
// Observers are considered as allies
return p == null || Stances[p] == Stance.Ally;
}
}
}