From c431545a44ff31c2594d9758cce7950f77bc93c3 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 5 Jan 2015 23:08:29 +0100 Subject: [PATCH] Wrap up Render traits move --- OpenRA.Mods.Common/OpenRA.Mods.Common.csproj | 2 ++ .../Traits}/Render/WithActiveAnimation.cs | 3 +-- .../Traits}/Render/WithIdleOverlay.cs | 3 +-- OpenRA.Mods.RA/OpenRA.Mods.RA.csproj | 10 ++++------ OpenRA.Mods.RA/{ => Traits}/Render/RenderDisguise.cs | 0 OpenRA.Mods.RA/{ => Traits}/Render/RenderHarvester.cs | 0 .../{ => Traits}/Render/RenderLandingCraft.cs | 0 OpenRA.Mods.RA/{ => Traits}/Render/RenderUnitReload.cs | 0 8 files changed, 8 insertions(+), 10 deletions(-) rename {OpenRA.Mods.RA => OpenRA.Mods.Common/Traits}/Render/WithActiveAnimation.cs (96%) rename {OpenRA.Mods.RA => OpenRA.Mods.Common/Traits}/Render/WithIdleOverlay.cs (98%) rename OpenRA.Mods.RA/{ => Traits}/Render/RenderDisguise.cs (100%) rename OpenRA.Mods.RA/{ => Traits}/Render/RenderHarvester.cs (100%) rename OpenRA.Mods.RA/{ => Traits}/Render/RenderLandingCraft.cs (100%) rename OpenRA.Mods.RA/{ => Traits}/Render/RenderUnitReload.cs (100%) diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 613dbdd609..84c20944bb 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -294,11 +294,13 @@ + + diff --git a/OpenRA.Mods.RA/Render/WithActiveAnimation.cs b/OpenRA.Mods.Common/Traits/Render/WithActiveAnimation.cs similarity index 96% rename from OpenRA.Mods.RA/Render/WithActiveAnimation.cs rename to OpenRA.Mods.Common/Traits/Render/WithActiveAnimation.cs index 965c657548..a372ee24d9 100644 --- a/OpenRA.Mods.RA/Render/WithActiveAnimation.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithActiveAnimation.cs @@ -11,10 +11,9 @@ using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.RA.Traits +namespace OpenRA.Mods.Common.Traits { [Desc("Replaces the idle animation of a building.")] public class WithActiveAnimationInfo : ITraitInfo, Requires diff --git a/OpenRA.Mods.RA/Render/WithIdleOverlay.cs b/OpenRA.Mods.Common/Traits/Render/WithIdleOverlay.cs similarity index 98% rename from OpenRA.Mods.RA/Render/WithIdleOverlay.cs rename to OpenRA.Mods.Common/Traits/Render/WithIdleOverlay.cs index b50d585e3e..0b67e178b1 100644 --- a/OpenRA.Mods.RA/Render/WithIdleOverlay.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithIdleOverlay.cs @@ -12,10 +12,9 @@ using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.RA.Traits +namespace OpenRA.Mods.Common.Traits { [Desc("Renders a decorative animation on units and buildings.")] public class WithIdleOverlayInfo : ITraitInfo, IRenderActorPreviewSpritesInfo, Requires, Requires diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index 7f71a7d537..6214752d43 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -81,7 +81,6 @@ - @@ -96,7 +95,7 @@ - + @@ -137,9 +136,9 @@ - - - + + + @@ -230,7 +229,6 @@ - diff --git a/OpenRA.Mods.RA/Render/RenderDisguise.cs b/OpenRA.Mods.RA/Traits/Render/RenderDisguise.cs similarity index 100% rename from OpenRA.Mods.RA/Render/RenderDisguise.cs rename to OpenRA.Mods.RA/Traits/Render/RenderDisguise.cs diff --git a/OpenRA.Mods.RA/Render/RenderHarvester.cs b/OpenRA.Mods.RA/Traits/Render/RenderHarvester.cs similarity index 100% rename from OpenRA.Mods.RA/Render/RenderHarvester.cs rename to OpenRA.Mods.RA/Traits/Render/RenderHarvester.cs diff --git a/OpenRA.Mods.RA/Render/RenderLandingCraft.cs b/OpenRA.Mods.RA/Traits/Render/RenderLandingCraft.cs similarity index 100% rename from OpenRA.Mods.RA/Render/RenderLandingCraft.cs rename to OpenRA.Mods.RA/Traits/Render/RenderLandingCraft.cs diff --git a/OpenRA.Mods.RA/Render/RenderUnitReload.cs b/OpenRA.Mods.RA/Traits/Render/RenderUnitReload.cs similarity index 100% rename from OpenRA.Mods.RA/Render/RenderUnitReload.cs rename to OpenRA.Mods.RA/Traits/Render/RenderUnitReload.cs