Scripted lose condition
This commit is contained in:
@@ -64,7 +64,30 @@ namespace OpenRA.Mods.RA
|
|||||||
Sound.StopMusic();
|
Sound.StopMusic();
|
||||||
w.DisableTick = true;
|
w.DisableTick = true;
|
||||||
var player = Widget.RootWidget.OpenWindow("FMVPLAYER").GetWidget<VqaPlayerWidget>("PLAYER");
|
var player = Widget.RootWidget.OpenWindow("FMVPLAYER").GetWidget<VqaPlayerWidget>("PLAYER");
|
||||||
player.Load("gunboat.vqa");
|
player.Load("consyard.vqa");
|
||||||
|
player.PlayThen(() =>
|
||||||
|
{
|
||||||
|
Widget.RootWidget.CloseWindow();
|
||||||
|
w.DisableTick = false;
|
||||||
|
Game.Disconnect();
|
||||||
|
});
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnLose(World w)
|
||||||
|
{
|
||||||
|
started = false;
|
||||||
|
Sound.PlayToPlayer(w.LocalPlayer, "fail1.aud");
|
||||||
|
w.LocalPlayer.WinState = WinState.Lost;
|
||||||
|
|
||||||
|
w.WorldActor.CancelActivity();
|
||||||
|
w.WorldActor.QueueActivity(new Wait(125));
|
||||||
|
w.WorldActor.QueueActivity(new CallFunc(() =>
|
||||||
|
{
|
||||||
|
Sound.StopMusic();
|
||||||
|
w.DisableTick = true;
|
||||||
|
var player = Widget.RootWidget.OpenWindow("FMVPLAYER").GetWidget<VqaPlayerWidget>("PLAYER");
|
||||||
|
player.Load("gameover.vqa");
|
||||||
player.PlayThen(() =>
|
player.PlayThen(() =>
|
||||||
{
|
{
|
||||||
Widget.RootWidget.CloseWindow();
|
Widget.RootWidget.CloseWindow();
|
||||||
@@ -96,7 +119,11 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
if (badcount == 0)
|
if (badcount == 0)
|
||||||
OnVictory(self.World);
|
OnVictory(self.World);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//GoodGuy lose conditions
|
||||||
|
if (self.World.Queries.OwnedBy[Players["GoodGuy"]].Count( a => a.IsInWorld && !a.IsDead()) == 0)
|
||||||
|
OnLose(self.World);
|
||||||
|
|
||||||
// GoodGuy reinforcements
|
// GoodGuy reinforcements
|
||||||
if (ticks == 25*5)
|
if (ticks == 25*5)
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Selectable: True
|
|||||||
|
|
||||||
MapFormat: 3
|
MapFormat: 3
|
||||||
|
|
||||||
Title: (null)
|
Title: Gdi 01
|
||||||
|
|
||||||
Description: Describe your map here
|
Description: Describe your map here
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user