Move 20171014-20180218 update rules to subfolder

Also synced order of appearance with order they're applied in when running the full update path.
This commit is contained in:
reaperrr
2018-07-04 22:43:41 +02:00
committed by Paul Chote
parent 4c55e820d6
commit c434a38b1f
26 changed files with 34 additions and 34 deletions

View File

@@ -0,0 +1,51 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class ChangeBuildableArea : UpdateRule
{
public override string Name { get { return "Require 'AreaTypes' on 'GivesBuildableArea'"; } }
public override string Description
{
get
{
return "'AreaTypes' are now mandatory on 'GivesBuildableArea'.\n" +
"A 'RequiresBuildableArea' trait was added and 'Building.Adjacent' was moved there.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var givesBuildableArea = actorNode.LastChildMatching("GivesBuildableArea");
if (givesBuildableArea != null)
givesBuildableArea.AddNode("AreaTypes", "building");
var building = actorNode.LastChildMatching("Building");
if (building != null)
{
var requiresBuildableArea = new MiniYamlNode("RequiresBuildableArea", "");
requiresBuildableArea.AddNode("AreaTypes", "building");
var adjacent = building.LastChildMatching("Adjacent");
if (adjacent != null)
requiresBuildableArea.AddNode(adjacent);
actorNode.AddNode(requiresBuildableArea);
building.RemoveNodes("Adjacent");
}
yield break;
}
}
}