Sliders change the preview palette and update client data; Need a better algorithm for picking color2

This commit is contained in:
Paul Chote
2010-07-16 23:34:42 +12:00
parent 4fb3f67a9d
commit c4442f07da
7 changed files with 63 additions and 19 deletions

View File

@@ -37,7 +37,8 @@ namespace OpenRA.FileFormats
public class Client
{
public int Index;
public System.Drawing.Color Color;
public System.Drawing.Color Color1;
public System.Drawing.Color Color2;
public string Country;
public int SpawnPoint;
public string Name;

View File

@@ -73,6 +73,17 @@ namespace OpenRA.Graphics
return allocated++;
}
public void UpdatePalette(string name, Palette p)
{
palettes[name] = p;
var j = indices[name];
for (int i = 0; i < 256; i++)
{
this[new Point(i, j)] = p.GetColor(i);
}
}
public void Update(IEnumerable<IPaletteModifier> paletteMods)
{
var b = new Bitmap(Bitmap);

View File

@@ -70,6 +70,11 @@ namespace OpenRA.Graphics
palette.AddPalette(name, pal);
}
public void UpdatePalette(string name, Palette pal)
{
palette.UpdatePalette(name, pal);
}
void DrawSpriteList(IEnumerable<Renderable> images)
{
foreach (var image in images)

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Network
{
var client = Game.LobbyInfo.Clients.FirstOrDefault(c => c.Index == clientId);
if (client != null)
Game.AddChatLine(client.Color,
Game.AddChatLine(client.Color1,
client.Name, order.TargetString);
break;
}
@@ -49,7 +49,7 @@ namespace OpenRA.Network
client == Game.LocalClient || (client.Team == Game.LocalClient.Team && client.Team != 0);
if (isAlly)
Game.AddChatLine(client.Color, client.Name + " (Team)", order.TargetString);
Game.AddChatLine(client.Color1, client.Name + " (Team)", order.TargetString);
}
break;
}

View File

@@ -148,7 +148,8 @@ namespace OpenRA.Server
new Session.Client()
{
Index = newConn.PlayerIndex,
Color = System.Drawing.Color.FromArgb(93,194,165),
Color1 = System.Drawing.Color.FromArgb(246,214,121),
Color2 = System.Drawing.Color.FromArgb(40,32,8),
Name = "Player {0}".F(1 + newConn.PlayerIndex),
Country = "random",
State = Session.ClientState.NotReady,
@@ -324,7 +325,8 @@ namespace OpenRA.Server
s =>
{
var c = s.Split(',').Select(cc => int.Parse(cc)).ToArray();
GetClient(conn).Color = System.Drawing.Color.FromArgb(c[0],c[1],c[2]);
GetClient(conn).Color1 = System.Drawing.Color.FromArgb(c[0],c[1],c[2]);
GetClient(conn).Color2 = System.Drawing.Color.FromArgb(c[3],c[4],c[5]);
SyncLobbyInfo();
return true;
}},

View File

@@ -22,6 +22,7 @@ using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA.Widgets.Delegates
{
@@ -33,6 +34,9 @@ namespace OpenRA.Widgets.Delegates
string MapUid;
MapStub Map;
bool SplitPlayerPalette = false;
Palette BasePlayerPalette = null;
public LobbyDelegate()
{
Game.LobbyInfoChanged += UpdateCurrentMap;
@@ -65,7 +69,7 @@ namespace OpenRA.Widgets.Delegates
var client = Game.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
if (client == null)
continue;
sc.Add(spawns.ElementAt(i - 1), client.Color);
sc.Add(spawns.ElementAt(i - 1), client.Color1);
}
return sc;
};
@@ -130,18 +134,36 @@ namespace OpenRA.Widgets.Delegates
var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
hueSlider.OnChange += _ => UpdateColorPreview(360*hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
satSlider.OnChange += _ => UpdateColorPreview(360*hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
lumSlider.OnChange += _ => UpdateColorPreview(360*hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
colorChooser.GetWidget<ButtonWidget>("BUTTON_OK").OnMouseUp = mi =>
{
colorChooser.IsVisible = () => false;
UpdatePlayerColor(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
UpdatePlayerColor(360*hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
return true;
};
// Copy the base palette for the colorpicker
var info = Rules.Info["world"].Traits.Get<PlayerColorPaletteInfo>();
BasePlayerPalette = Game.world.WorldRenderer.GetPalette(info.BasePalette);
SplitPlayerPalette = info.SplitRamp;
Game.world.WorldRenderer.AddPalette("colorpicker",BasePlayerPalette);
}
void UpdatePlayerColor(float hf, float sf, float lf)
{
var c = ColorFromHSL(hf*360, sf, lf);
Game.IssueOrder(Order.Command("color {0},{1},{2}".F(c.R,c.G,c.B)));
var c1 = ColorFromHSL(hf, sf, lf);
var c2 = ColorFromHSL(hf, sf, 0.5f*lf);
Game.IssueOrder(Order.Command("color {0},{1},{2},{3},{4},{5}".F(c1.R,c1.G,c1.B,c2.R,c2.G,c2.B)));
}
void UpdateColorPreview(float hf, float sf, float lf)
{
var c1 = ColorFromHSL(hf, sf, lf);
var c2 = ColorFromHSL(hf, sf, 0.5f*lf);
Game.world.WorldRenderer.UpdatePalette("colorpicker", new Palette(BasePlayerPalette, new PlayerColorRemap(c1, c2, SplitPlayerPalette)));
}
Color ColorFromHSL(float h, float s, float l)
@@ -220,20 +242,21 @@ namespace OpenRA.Widgets.Delegates
{
var colorChooser = Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget("COLOR_CHOOSER");
var hueSlider = colorChooser.GetWidget<SliderWidget>("HUE_SLIDER");
hueSlider.Offset = Game.LocalClient.Color.GetHue()/360f;
hueSlider.Offset = Game.LocalClient.Color1.GetHue()/360f;
var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
satSlider.Offset = Game.LocalClient.Color.GetSaturation();
satSlider.Offset = Game.LocalClient.Color1.GetSaturation();
var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
lumSlider.Offset = Game.LocalClient.Color.GetBrightness();
lumSlider.Offset = Game.LocalClient.Color1.GetBrightness();
UpdateColorPreview(360*hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset());
colorChooser.IsVisible = () => true;
return true;
};
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => c.Color;
colorBlock.GetColor = () => c.Color1;
var faction = template.GetWidget<ButtonWidget>("FACTION");
faction.OnMouseUp = CycleRace;
@@ -256,7 +279,7 @@ namespace OpenRA.Widgets.Delegates
template = RemotePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => c.Color;
color.GetColor = () => c.Color1;
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");

View File

@@ -273,11 +273,13 @@ Container@ROOT:
Y:20
Image:mcv
Frame:8
Palette:colorpicker
ShpImage@FACT:
Id:FACT
X:PARENT_RIGHT - 100
Y:70
Image:fact
Palette:colorpicker
Label@HUE_LABEL:
X:0
Y:30