Settings has Tabs (pchote: squashed + amended)

This commit is contained in:
alzeih
2010-07-11 14:38:34 +12:00
committed by Paul Chote
parent 89a77f7402
commit c4759b4130
3 changed files with 380 additions and 152 deletions

View File

@@ -8,75 +8,111 @@ namespace OpenRA.Widgets.Delegates
{
public class SettingsMenuDelegate : IWidgetDelegate
{
Widget bg;
public SettingsMenuDelegate()
{
var r = Chrome.rootWidget;
bg = Chrome.rootWidget.GetWidget<BackgroundWidget>("SETTINGS_MENU");
var tabs = bg.GetWidget<ContainerWidget>("TAB_CONTAINER");
// Checkboxes
//Tabs
tabs.GetWidget<ButtonWidget>("GENERAL").OnMouseUp = mi => FlipToTab("GENERAL_PANE");
tabs.GetWidget<ButtonWidget>("AUDIO").OnMouseUp = mi => FlipToTab("AUDIO_PANE");
tabs.GetWidget<ButtonWidget>("DISPLAY").OnMouseUp = mi => FlipToTab("DISPLAY_PANE");
tabs.GetWidget<ButtonWidget>("DEBUG").OnMouseUp = mi => FlipToTab("DEBUG_PANE");
FlipToTab("GENERAL_PANE");
// Should actually be a listbox; hack with a checkbox for now
r.GetWidget<CheckboxWidget>("CHECKBOX_FULLSCREEN").Checked = () => {return Game.Settings.WindowMode != WindowMode.Windowed;};
r.GetWidget("CHECKBOX_FULLSCREEN").OnMouseDown = mi => {
// Audio
var audio = bg.GetWidget("AUDIO_PANE");
var music = audio.GetWidget<CheckboxWidget>("MUSICPLAYER_CHECKBOX");
music.Checked = () => { return Game.Settings.MusicPlayer; };
music.OnMouseDown = mi =>
{
Game.Settings.MusicPlayer ^= true;
Chrome.rootWidget.GetWidget("MUSIC_BG").Visible = Game.Settings.MusicPlayer;
Game.Settings.Save();
return true;
};
// Display
var display = bg.GetWidget("DISPLAY_PANE");
var fullscreen = display.GetWidget<CheckboxWidget>("FULLSCREEN_CHECKBOX");
fullscreen.Checked = () => {return Game.Settings.WindowMode != WindowMode.Windowed;};
fullscreen.OnMouseDown = mi =>
{
Game.Settings.WindowMode = (Game.Settings.WindowMode == WindowMode.Windowed) ? WindowMode.PseudoFullscreen : WindowMode.Windowed;
Game.Settings.Save();
return true;
};
r.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_UNITDEBUG").Checked = () => {return Game.Settings.UnitDebug;};
r.GetWidget("SETTINGS_CHECKBOX_UNITDEBUG").OnMouseDown = mi => {
Game.Settings.UnitDebug ^= true;
Game.Settings.Save();
return true;
};
r.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_PATHDEBUG").Checked = () => {return Game.Settings.PathDebug;};
r.GetWidget("SETTINGS_CHECKBOX_PATHDEBUG").OnMouseDown = mi => {
Game.Settings.PathDebug ^= true;
Game.Settings.Save();
return true;
};
r.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_INDEXDEBUG").Checked = () => {return Game.Settings.IndexDebug;};
r.GetWidget("SETTINGS_CHECKBOX_INDEXDEBUG").OnMouseDown = mi => {
Game.Settings.IndexDebug ^= true;
Game.Settings.Save();
return true;
};
r.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_PERFDEBUG").Checked = () => {return Game.Settings.PerfDebug;};
r.GetWidget("SETTINGS_CHECKBOX_PERFDEBUG").OnMouseDown = mi => {
// Debug
var debug = bg.GetWidget("DEBUG_PANE");
var perfdebug = debug.GetWidget<CheckboxWidget>("PERFDEBUG_CHECKBOX");
perfdebug.Checked = () => {return Game.Settings.PerfDebug;};
perfdebug.OnMouseDown = mi =>
{
Game.Settings.PerfDebug ^= true;
Game.Settings.Save();
return true;
};
r.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_SYNCREPORTS").Checked = () => { return Game.Settings.RecordSyncReports; };
r.GetWidget("SETTINGS_CHECKBOX_SYNCREPORTS").OnMouseDown = mi =>
var syncreports = debug.GetWidget<CheckboxWidget>("SYNCREPORTS_CHECKBOX");
syncreports.Checked = () => { return Game.Settings.RecordSyncReports; };
syncreports.OnMouseDown = mi =>
{
Game.Settings.RecordSyncReports ^= true;
Game.Settings.Save();
return true;
};
r.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_MUSICPLAYER").Checked = () => { return Game.Settings.MusicPlayer; };
r.GetWidget("SETTINGS_CHECKBOX_MUSICPLAYER").OnMouseDown = mi =>
var unitdebug = debug.GetWidget<CheckboxWidget>("UNITDEBUG_CHECKBOX");
unitdebug.Checked = () => {return Game.Settings.UnitDebug;};
unitdebug.OnMouseDown = mi =>
{
Game.Settings.MusicPlayer ^= true;
r.GetWidget("MUSIC_BG").Visible = Game.Settings.MusicPlayer;
Game.Settings.Save();
return true;
};
// Menu Buttons
r.GetWidget("MAINMENU_BUTTON_SETTINGS").OnMouseUp = mi => {
r.OpenWindow("SETTINGS_BG");
Game.Settings.UnitDebug ^= true;
return true;
};
r.GetWidget("SETTINGS_BUTTON_OK").OnMouseUp = mi => {
r.CloseWindow();
var pathdebug = debug.GetWidget<CheckboxWidget>("PATHDEBUG_CHECKBOX");
pathdebug.Checked = () => {return Game.Settings.PathDebug;};
pathdebug.OnMouseDown = mi =>
{
Game.Settings.PathDebug ^= true;
return true;
};
var indexdebug = debug.GetWidget<CheckboxWidget>("INDEXDEBUG_CHECKBOX");
indexdebug.Checked = () => {return Game.Settings.IndexDebug;};
indexdebug.OnMouseDown = mi =>
{
Game.Settings.IndexDebug ^= true;
return true;
};
bg.GetWidget("BUTTON_CLOSE").OnMouseUp = mi => {
Chrome.rootWidget.CloseWindow();
return true;
};
// Menu Buttons
Chrome.rootWidget.GetWidget("MAINMENU_BUTTON_SETTINGS").OnMouseUp = mi => {
Chrome.rootWidget.OpenWindow("SETTINGS_MENU");
return true;
};
}
string open = null;
bool FlipToTab(string id)
{
if (open != null)
bg.GetWidget(open).Visible = false;
open = id;
bg.GetWidget(open).Visible = true;
return true;
}
}
}