Remove MuzzleSplitFacings and expose MuzzleSequence to testing.
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abcdefg30
parent
b03ab1212f
commit
c48eb572e3
@@ -96,7 +96,6 @@ GACTWR:
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LocalOffset: 588,120,1358
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MuzzleSequence: muzzle
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MuzzlePalette: effect-ignore-lighting
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MuzzleSplitFacings: 8
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Armament@VULCSECONDARY:
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RequiresCondition: tower.vulcan
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Name: secondary
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@@ -104,7 +103,6 @@ GACTWR:
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LocalOffset: 588,-120,1358
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MuzzleSequence: muzzle
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MuzzlePalette: effect-ignore-lighting
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MuzzleSplitFacings: 8
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Armament@ROCKET:
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RequiresCondition: tower.rocket
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Weapon: RPGTower
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@@ -30,7 +30,6 @@ BGGY:
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LocalOffset: 0,-61,543, 0,61,543
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MuzzleSequence: muzzle
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MuzzlePalette: effect-ignore-lighting
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MuzzleSplitFacings: 8
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AttackFrontal:
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Voice: Attack
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PauseOnCondition: empdisable
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@@ -1210,36 +1210,26 @@ gactwr:
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UseTilesetCode: false
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turret-sam: gtctwr_d
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Facings: 32
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muzzle0: mgun-n
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle1: mgun-nw
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle2: mgun-w
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle3: mgun-sw
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle4: mgun-s
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle5: mgun-se
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle6: mgun-e
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Length: *
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Offset: 0, 0, 12
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UseTilesetCode: false
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muzzle7: mgun-ne
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Length: *
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muzzle:
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Combine:
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mgun-n:
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Length: 6
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mgun-nw:
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Length: 6
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mgun-w:
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Length: 6
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mgun-sw:
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Length: 6
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mgun-s:
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Length: 6
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mgun-se:
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Length: 6
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mgun-e:
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Length: 6
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mgun-ne:
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Length: 6
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Facings: 8
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Length: 6
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Offset: 0, 0, 12
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UseTilesetCode: false
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emp-overlay: emp_fx01
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@@ -105,16 +105,27 @@ bike:
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bggy:
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Inherits: ^VehicleOverlays
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Defaults:
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Length: *
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Offset: 0, 0, 24
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muzzle0: mgun-n
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muzzle1: mgun-nw
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muzzle2: mgun-w
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muzzle3: mgun-sw
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muzzle4: mgun-s
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muzzle5: mgun-se
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muzzle6: mgun-e
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muzzle7: mgun-ne
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muzzle:
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Combine:
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mgun-n:
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Length: 6
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mgun-nw:
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Length: 6
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mgun-w:
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Length: 6
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mgun-sw:
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Length: 6
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mgun-s:
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Length: 6
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mgun-se:
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Length: 6
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mgun-e:
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Length: 6
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mgun-ne:
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Length: 6
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Facings: 8
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Length: 6
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icon: bggyicon
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Offset: 0, 0
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