Merge pull request #7875 from penev92/bleed_exposePlayerReferences
Add upgrade rules support for map PlayerReferences
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@@ -52,7 +52,10 @@ namespace OpenRA.Server
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public ServerSettings Settings;
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public ModData ModData;
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// Managed by LobbyCommands
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public Map Map;
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public MapPlayers MapPlayers;
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XTimer gameTimeout;
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public static void SyncClientToPlayerReference(Session.Client c, PlayerReference pr)
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@@ -304,7 +307,7 @@ namespace OpenRA.Server
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}
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if (client.Slot != null)
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SyncClientToPlayerReference(client, Map.Players[client.Slot]);
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SyncClientToPlayerReference(client, MapPlayers.Players[client.Slot]);
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else
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client.Color = HSLColor.FromRGB(255, 255, 255);
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