Merge pull request #7875 from penev92/bleed_exposePlayerReferences

Add upgrade rules support for map PlayerReferences
This commit is contained in:
abcdefg30
2015-04-26 22:53:42 +02:00
17 changed files with 181 additions and 117 deletions

View File

@@ -52,7 +52,10 @@ namespace OpenRA.Server
public ServerSettings Settings;
public ModData ModData;
// Managed by LobbyCommands
public Map Map;
public MapPlayers MapPlayers;
XTimer gameTimeout;
public static void SyncClientToPlayerReference(Session.Client c, PlayerReference pr)
@@ -304,7 +307,7 @@ namespace OpenRA.Server
}
if (client.Slot != null)
SyncClientToPlayerReference(client, Map.Players[client.Slot]);
SyncClientToPlayerReference(client, MapPlayers.Players[client.Slot]);
else
client.Color = HSLColor.FromRGB(255, 255, 255);