Introduce RangeCircleRenderable.

This commit is contained in:
Paul Chote
2014-07-22 17:06:28 +12:00
parent 48bbac5c6f
commit c4bcf0af46
9 changed files with 91 additions and 27 deletions

View File

@@ -11,6 +11,7 @@
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
@@ -39,12 +40,13 @@ namespace OpenRA.Mods.RA
if (range == WRange.Zero)
return;
wr.DrawRangeCircleWithContrast(
new RangeCircleRenderable(
centerPosition,
range,
0,
Color.FromArgb(128, Color.Yellow),
Color.FromArgb(96, Color.Black)
);
).Render(wr);
foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
@@ -71,12 +73,13 @@ namespace OpenRA.Mods.RA
if (self.Owner != self.World.LocalPlayer)
return;
wr.DrawRangeCircleWithContrast(
new RangeCircleRenderable(
self.CenterPosition,
attack.GetMaximumRange(),
0,
Color.FromArgb(128, Color.Yellow),
Color.FromArgb(96, Color.Black)
);
).Render(wr);
}
}
}