Introduce RangeCircleRenderable.
This commit is contained in:
@@ -199,17 +199,6 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawRangeCircleWithContrast(WPos pos, WRange range, Color fg, Color bg)
|
||||
{
|
||||
var wlr = Game.Renderer.WorldLineRenderer;
|
||||
var oldWidth = wlr.LineWidth;
|
||||
wlr.LineWidth = 3;
|
||||
DrawRangeCircle(pos, range, bg);
|
||||
wlr.LineWidth = 1;
|
||||
DrawRangeCircle(pos, range, fg);
|
||||
wlr.LineWidth = oldWidth;
|
||||
}
|
||||
|
||||
public void DrawTargetMarker(Color c, float2 location)
|
||||
{
|
||||
var tl = new float2(-1 / Viewport.Zoom, -1 / Viewport.Zoom);
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Buildings
|
||||
@@ -68,12 +69,13 @@ namespace OpenRA.Mods.RA.Buildings
|
||||
if (!ValidRenderPlayer())
|
||||
return;
|
||||
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
self.CenterPosition,
|
||||
WRange.FromCells(Info.Range),
|
||||
0,
|
||||
Color.FromArgb(128, Ready() ? Color.White : Color.Red),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
}
|
||||
|
||||
// Selection bar
|
||||
|
||||
59
OpenRA.Mods.RA/Graphics/RangeCircleRenderable.cs
Normal file
59
OpenRA.Mods.RA/Graphics/RangeCircleRenderable.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Mods.RA.Graphics
|
||||
{
|
||||
public struct RangeCircleRenderable : IRenderable
|
||||
{
|
||||
readonly WPos centerPosition;
|
||||
readonly WRange radius;
|
||||
readonly int zOffset;
|
||||
readonly Color color;
|
||||
readonly Color contrastColor;
|
||||
|
||||
public RangeCircleRenderable(WPos centerPosition, WRange radius, int zOffset, Color color, Color contrastColor)
|
||||
{
|
||||
this.centerPosition = centerPosition;
|
||||
this.radius = radius;
|
||||
this.zOffset = zOffset;
|
||||
this.color = color;
|
||||
this.contrastColor = contrastColor;
|
||||
}
|
||||
|
||||
public WPos Pos { get { return centerPosition; } }
|
||||
public float Scale { get { return 1f; } }
|
||||
public PaletteReference Palette { get { return null; } }
|
||||
public int ZOffset { get { return zOffset; } }
|
||||
public bool IsDecoration { get { return true; } }
|
||||
|
||||
public IRenderable WithScale(float newScale) { return new RangeCircleRenderable(centerPosition, radius, zOffset, color, contrastColor); }
|
||||
public IRenderable WithPalette(PaletteReference newPalette) { return new RangeCircleRenderable(centerPosition, radius, zOffset, color, contrastColor); }
|
||||
public IRenderable WithZOffset(int newOffset) { return new RangeCircleRenderable(centerPosition, radius, newOffset, color, contrastColor); }
|
||||
public IRenderable OffsetBy(WVec vec) { return new RangeCircleRenderable(centerPosition + vec, radius, zOffset, color, contrastColor); }
|
||||
public IRenderable AsDecoration() { return this; }
|
||||
|
||||
public void BeforeRender(WorldRenderer wr) {}
|
||||
public void Render(WorldRenderer wr)
|
||||
{
|
||||
var wlr = Game.Renderer.WorldLineRenderer;
|
||||
var oldWidth = wlr.LineWidth;
|
||||
wlr.LineWidth = 3;
|
||||
wr.DrawRangeCircle(centerPosition, radius, contrastColor);
|
||||
wlr.LineWidth = 1;
|
||||
wr.DrawRangeCircle(centerPosition, radius, color);
|
||||
wlr.LineWidth = oldWidth;
|
||||
}
|
||||
|
||||
public void RenderDebugGeometry(WorldRenderer wr) {}
|
||||
}
|
||||
}
|
||||
@@ -530,6 +530,7 @@
|
||||
<Compile Include="Air\FlyAwayOnIdle.cs" />
|
||||
<Compile Include="Buildings\ClonesProducedUnits.cs" />
|
||||
<Compile Include="Cloneable.cs" />
|
||||
<Compile Include="Graphics\RangeCircleRenderable.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
||||
|
||||
@@ -12,6 +12,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Mods.RA.Graphics;
|
||||
using OpenRA.Mods.RA.Orders;
|
||||
using OpenRA.Traits;
|
||||
|
||||
@@ -180,12 +181,13 @@ namespace OpenRA.Mods.RA
|
||||
if (!self.Trait<PortableChrono>().Info.HasDistanceLimit)
|
||||
return;
|
||||
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
self.CenterPosition,
|
||||
WRange.FromCells(self.Trait<PortableChrono>().Info.MaxDistance),
|
||||
0,
|
||||
Color.FromArgb(128, Color.LawnGreen),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
}
|
||||
|
||||
public string GetCursor(World world, CPos xy, MouseInput mi)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
@@ -30,11 +31,13 @@ namespace OpenRA.Mods.RA
|
||||
if (self.Owner != self.World.LocalPlayer)
|
||||
return;
|
||||
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
self.CenterPosition,
|
||||
WRange.FromCells(self.Info.Traits.Get<DetectCloakedInfo>().Range),
|
||||
0,
|
||||
Color.FromArgb(128, Color.LimeGreen),
|
||||
Color.FromArgb(96, Color.Black));
|
||||
Color.FromArgb(96, Color.Black)
|
||||
).Render(wr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
@@ -57,12 +58,13 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public static void DrawRangeCircle(WorldRenderer wr, WPos pos, int range, Color color)
|
||||
{
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
pos,
|
||||
WRange.FromCells(range),
|
||||
0,
|
||||
Color.FromArgb(128, color),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
@@ -39,12 +40,13 @@ namespace OpenRA.Mods.RA
|
||||
if (range == WRange.Zero)
|
||||
return;
|
||||
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
centerPosition,
|
||||
range,
|
||||
0,
|
||||
Color.FromArgb(128, Color.Yellow),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
|
||||
foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
|
||||
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
|
||||
@@ -71,12 +73,13 @@ namespace OpenRA.Mods.RA
|
||||
if (self.Owner != self.World.LocalPlayer)
|
||||
return;
|
||||
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
self.CenterPosition,
|
||||
attack.GetMaximumRange(),
|
||||
0,
|
||||
Color.FromArgb(128, Color.Yellow),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.RA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
@@ -18,12 +19,13 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
|
||||
{
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
centerPosition,
|
||||
ai.Traits.Get<CreatesShroudInfo>().Range,
|
||||
0,
|
||||
Color.FromArgb(128, Color.Cyan),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
|
||||
foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
|
||||
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
|
||||
@@ -44,12 +46,13 @@ namespace OpenRA.Mods.RA
|
||||
if (self.Owner != self.World.LocalPlayer)
|
||||
return;
|
||||
|
||||
wr.DrawRangeCircleWithContrast(
|
||||
new RangeCircleRenderable(
|
||||
self.CenterPosition,
|
||||
self.Info.Traits.Get<CreatesShroudInfo>().Range,
|
||||
0,
|
||||
Color.FromArgb(128, Color.Cyan),
|
||||
Color.FromArgb(96, Color.Black)
|
||||
);
|
||||
).Render(wr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user