Implement EliteAbility=VEIN_PROOF and SENSORS on units that need
This commit is contained in:
committed by
Oliver Brakmann
parent
a3c9d72cfd
commit
c4e8af08ec
@@ -188,6 +188,10 @@ MMCH:
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Recoil: 128
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Recoil: 128
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RecoilRecovery: 32
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RecoilRecovery: 32
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LocalOffset: 905,272,1177
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LocalOffset: 905,272,1177
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DetectCloaked:
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Range: 1c768
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RequiresCondition: rank-elite
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RenderDetectionCircle:
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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RenderVoxels:
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RenderVoxels:
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WithVoxelBarrel:
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WithVoxelBarrel:
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@@ -70,6 +70,10 @@ BIKE:
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LocalOffset: -153,-204,509, -153,204,509
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LocalOffset: -153,-204,509, -153,204,509
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AttackFrontal:
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AttackFrontal:
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Voice: Attack
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Voice: Attack
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DamagedByTerrain@VEINS:
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RequiresCondition: !inside-tunnel && !rank-elite
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LeavesTrails@VEINS:
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RequiresCondition: !inside-tunnel && !rank-elite
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TTNK:
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TTNK:
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Inherits: ^Tank
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Inherits: ^Tank
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@@ -171,6 +175,10 @@ TTNK:
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Armor@deployed:
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Armor@deployed:
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Type: Concrete
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Type: Concrete
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RequiresCondition: deployed
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RequiresCondition: deployed
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DetectCloaked:
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Range: 1c768
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RequiresCondition: rank-elite
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RenderDetectionCircle:
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Carryable:
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Carryable:
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RequiresCondition: undeployed
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RequiresCondition: undeployed
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RevealOnFire:
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RevealOnFire:
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