Step three in implementing sandworms

Removed/fixed comments

Code style fixes

Fixed AttackWander, addressed style nits

Fix Travis crash
This commit is contained in:
penev92
2014-11-03 00:14:53 +02:00
parent 1057f8ff3b
commit c4efd269d4
16 changed files with 154 additions and 203 deletions

View File

@@ -34,30 +34,21 @@ SANDWORM:
Sand: 100
Dune: 100
Spice: 100
Rock: 100 # TEMP
TargetableUnit:
TargetTypes: Underground
RevealsShroud:
Range: 32c0
RenderUnit:
BodyOrientation:
BelowUnits:
HiddenUnderFog:
Sandworm:
WanderMoveRadius: 10
SelectionDecorations: # TEMP
Selectable: # TEMP
Voice: WormVoice # TEMP
AppearsOnRadar:
UseLocation: yes
AttackSwallow:
AttackRequiresEnteringCell: TRUE
AttackRequiresEnteringCell: true
AttackMove:
AttackWander:
AutoTarget:
ScanRadius: 32
Armament:
Weapon: WormJaw
WormSpawnLocation:
Immobile:
WormSpawner:
Weapon: WormJaw

View File

@@ -149,3 +149,9 @@ CAMERA:
Range: 8c0
BodyOrientation:
wormspawner:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
WormSpawner:

View File

@@ -11,7 +11,6 @@ World:
BuildingInfluence:
ChooseBuildTabOnSelect:
WormManager:
SpawnInterval: 10
CrateSpawner:
Minimum: 0
Maximum: 2