Reimplement music player
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@@ -89,7 +89,10 @@ namespace OpenRA.Mods.Cnc.Widgets
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{
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menu = widget.GetWidget("INGAME_MENU");
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world.WorldActor.Trait<DesaturatedPaletteEffect>().Active = true;
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bool hideButtons = false;
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menu.GetWidget("MENU_BUTTONS").IsVisible = () => !hideButtons;
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var onQuit = (Action)(() =>
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{
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Game.DisconnectOnly();
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@@ -108,7 +111,15 @@ namespace OpenRA.Mods.Cnc.Widgets
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surrenderButton.OnClick = () =>
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PromptConfirmAction("Surrender", "Are you sure you want to surrender?", onSurrender, doNothing);
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menu.GetWidget<CncMenuButtonWidget>("MUSIC_BUTTON").IsDisabled = () => true;
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menu.GetWidget<CncMenuButtonWidget>("MUSIC_BUTTON").OnClick = () =>
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{
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hideButtons = true;
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Widget.OpenWindow("MUSIC_PANEL", new Dictionary<string, object>()
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{
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{ "onExit", new Action(() => { hideButtons = false; Widget.CloseWindow(); }) },
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});
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};
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menu.GetWidget<CncMenuButtonWidget>("PREFERENCES_BUTTON").IsDisabled = () => true;
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menu.GetWidget<CncMenuButtonWidget>("RESUME_BUTTON").OnClick = () =>
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