From c505954b07c897994d153b57d7232e16dd6d7fef Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Wed, 8 Aug 2012 10:38:53 +1200 Subject: [PATCH] bleh, tabify --- OpenRA.Mods.RA/Missions/Allies02Script.cs | 52 +++++++++++------------ 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/Allies02Script.cs b/OpenRA.Mods.RA/Missions/Allies02Script.cs index 93c694e018..14f2f131e0 100644 --- a/OpenRA.Mods.RA/Missions/Allies02Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies02Script.cs @@ -13,35 +13,35 @@ using OpenRA.Traits; namespace OpenRA.Mods.RA.Missions { - class Allies02ScriptInfo : TraitInfo, Requires { } + class Allies02ScriptInfo : TraitInfo, Requires { } - class Allies02Script : IWorldLoaded, ITick - { - Actor chinookHusk; - Actor sam1; - Actor sam2; - Actor sam3; + class Allies02Script : IWorldLoaded, ITick + { + Actor chinookHusk; + Actor sam1; + Actor sam2; + Actor sam3; - Player allies; - Player soviets; + Player allies; + Player soviets; - public void Tick(Actor self) - { + public void Tick(Actor self) + { - } + } - public void WorldLoaded(World w) - { - allies = w.Players.Single(p => p.InternalName == "Allies"); - soviets = w.Players.Single(p => p.InternalName == "Soviets"); - var actors = w.WorldActor.Trait().Actors; - chinookHusk = actors["ChinookHusk"]; - sam1 = actors["SAM1"]; - sam2 = actors["SAM2"]; - sam3 = actors["SAM3"]; - w.WorldActor.Trait().Explore(w, sam1.Location, 3); - w.WorldActor.Trait().Explore(w, sam2.Location, 3); - w.WorldActor.Trait().Explore(w, sam3.Location, 3); - } - } + public void WorldLoaded(World w) + { + allies = w.Players.Single(p => p.InternalName == "Allies"); + soviets = w.Players.Single(p => p.InternalName == "Soviets"); + var actors = w.WorldActor.Trait().Actors; + chinookHusk = actors["ChinookHusk"]; + sam1 = actors["SAM1"]; + sam2 = actors["SAM2"]; + sam3 = actors["SAM3"]; + w.WorldActor.Trait().Explore(w, sam1.Location, 3); + w.WorldActor.Trait().Explore(w, sam2.Location, 3); + w.WorldActor.Trait().Explore(w, sam3.Location, 3); + } + } }