Implement observer shroud selector in C&C.

This commit is contained in:
Paul Chote
2013-04-08 21:23:39 +12:00
parent 0cf4c7ccb9
commit c52bd4bf82
5 changed files with 75 additions and 38 deletions

View File

@@ -62,44 +62,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var chatPanel = Game.LoadWidget(world, "CHAT_PANEL", Ui.Root, new WidgetArgs());
gameRoot.AddChild(chatPanel);
}
var shroudSelector = Ui.Root.GetOrNull<DropDownButtonWidget>("SHROUD_SELECTOR");
if (shroudSelector != null)
{
if (world.RenderedShroud == world.LocalShroud)
shroudSelector.GetText = () => world.RenderedPlayer != null ? "{0}'s View".F(world.RenderedPlayer.PlayerName) : "Worldview";
shroudSelector.OnMouseDown = _ =>
{
var options = world.Players.Where(p => !p.NonCombatant).Select(p => new DropDownOption
{
Title = "{0}'s View".F(p.PlayerName),
IsSelected = () => world.RenderedPlayer == p,
OnClick = () => { world.RenderedPlayer = p; world.RenderedShroud.Jank(); }
}).ToList();
options.Add(new DropDownOption
{
Title = "Worldview",
IsSelected = () => world.RenderedPlayer == null,
OnClick = () => { world.RenderedPlayer = null; world.RenderedShroud.Jank(); }
});
Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
{
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
return item;
};
shroudSelector.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
};
}
}
class DropDownOption
{
public string Title;
public Func<bool> IsSelected;
public Action OnClick;
}
}
}