Implement observer shroud selector in C&C.
This commit is contained in:
@@ -422,6 +422,7 @@
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<Compile Include="DebugMuzzlePositions.cs" />
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<Compile Include="Buildings\BaseProvider.cs" />
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<Compile Include="Render\WithSpinner.cs" />
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<Compile Include="Widgets\Logic\ObserverShroudSelectorLogic.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -62,44 +62,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var chatPanel = Game.LoadWidget(world, "CHAT_PANEL", Ui.Root, new WidgetArgs());
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gameRoot.AddChild(chatPanel);
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}
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var shroudSelector = Ui.Root.GetOrNull<DropDownButtonWidget>("SHROUD_SELECTOR");
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if (shroudSelector != null)
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{
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if (world.RenderedShroud == world.LocalShroud)
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shroudSelector.GetText = () => world.RenderedPlayer != null ? "{0}'s View".F(world.RenderedPlayer.PlayerName) : "Worldview";
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shroudSelector.OnMouseDown = _ =>
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{
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var options = world.Players.Where(p => !p.NonCombatant).Select(p => new DropDownOption
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{
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Title = "{0}'s View".F(p.PlayerName),
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IsSelected = () => world.RenderedPlayer == p,
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OnClick = () => { world.RenderedPlayer = p; world.RenderedShroud.Jank(); }
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}).ToList();
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options.Add(new DropDownOption
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{
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Title = "Worldview",
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IsSelected = () => world.RenderedPlayer == null,
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OnClick = () => { world.RenderedPlayer = null; world.RenderedShroud.Jank(); }
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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shroudSelector.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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}
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}
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class DropDownOption
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{
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public string Title;
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public Func<bool> IsSelected;
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public Action OnClick;
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}
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}
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}
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65
OpenRA.Mods.RA/Widgets/Logic/ObserverShroudSelectorLogic.cs
Normal file
65
OpenRA.Mods.RA/Widgets/Logic/ObserverShroudSelectorLogic.cs
Normal file
@@ -0,0 +1,65 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ObserverShroudSelectorLogic
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{
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class CameraOption
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{
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public string Label;
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public Func<bool> IsSelected;
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public Action OnClick;
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public CameraOption(string label, Func<bool> isSelected, Action onClick)
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{
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Label = label;
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IsSelected = isSelected;
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OnClick = onClick;
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}
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}
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[ObjectCreator.UseCtor]
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public ObserverShroudSelectorLogic(Widget widget, World world)
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{
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var views = world.Players.Where(p => !p.NonCombatant).ToDictionary(p => p.PlayerName,
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p => new CameraOption("{0}'s view".F(p.PlayerName),
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() => world.RenderedPlayer == p,
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() => { world.RenderedPlayer = p; world.RenderedShroud.Jank(); }
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));
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views.Add("", new CameraOption("World view",
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() => world.RenderedPlayer == null,
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() => { world.RenderedPlayer = null; world.RenderedShroud.Jank(); }
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));
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var shroudSelector = widget.Get<DropDownButtonWidget>("SHROUD_SELECTOR");
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shroudSelector.GetText = () => views[world.RenderedPlayer == null ? "" : world.RenderedPlayer.PlayerName].Label;
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shroudSelector.OnMouseDown = _ =>
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{
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Func<CameraOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Label;
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return item;
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};
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shroudSelector.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", views.Count() * 30, views.Values, setupItem);
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};
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}
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}
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}
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@@ -71,6 +71,14 @@ Container@OBSERVER_WIDGETS:
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Y:1
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Width:PARENT_RIGHT-2
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Height:PARENT_BOTTOM-2
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DropDownButton@SHROUD_SELECTOR:
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Logic:ObserverShroudSelectorLogic
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X:WINDOW_RIGHT-173
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Y:172
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Width:168
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Height:25
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Font:Bold
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Visible:true
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Container@PLAYER_WIDGETS:
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Children:
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LogicTicker@WIN_LOSS_WATCHER:
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@@ -305,6 +305,7 @@ Container@OBSERVER_ROOT:
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Height:PARENT_BOTTOM-19
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WorldInteractionController:INTERACTION_CONTROLLER
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DropDownButton@SHROUD_SELECTOR:
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Logic:ObserverShroudSelectorLogic
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X:WINDOW_RIGHT-250
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Y:260
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Width:240
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