Ingame options: chrome -> widgets
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54
OpenRA.Game/Widgets/Delegates/IngameChromeDelegate.cs
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54
OpenRA.Game/Widgets/Delegates/IngameChromeDelegate.cs
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using OpenRA.FileFormats;
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namespace OpenRA.Widgets.Delegates
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{
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public class IngameChromeDelegate : IWidgetDelegate
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{
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public IngameChromeDelegate()
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{
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var r = Chrome.rootWidget;
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var optionsBG = r.GetWidget("INGAME_OPTIONS_BG");
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r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
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optionsBG.Visible = !optionsBG.Visible;
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return true;
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};
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optionsBG.GetWidget("BUTTON_DISCONNECT").OnMouseUp = mi => {
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// Todo: Do this cleanly, so we don't crash
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//Game.JoinLocal();
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//Game.LoadShellMap(new Manifest(Game.LobbyInfo.GlobalSettings.Mods).ShellmapUid);
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return true;
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};
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optionsBG.GetWidget("BUTTON_SETTINGS").OnMouseUp = mi => {
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// Todo: Unfail ShowMenu to work with multiple root menus
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return true;
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};
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optionsBG.GetWidget("BUTTON_QUIT").OnMouseUp = mi => {
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Game.Exit();
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return true;
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};
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}
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}
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}
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