TS radars Z offset fixes

The lower borders of the sprites were cut off without this.
This commit is contained in:
reaperrr
2021-02-06 03:52:57 +01:00
committed by Paul Chote
parent 16fa1ef144
commit c57cc96145

View File

@@ -463,7 +463,7 @@ naweap:
naradr: naradr:
Defaults: Defaults:
Offset: 0, -24, 24 Offset: 0, -24, 30
UseTilesetCode: true UseTilesetCode: true
DepthSprite: isodepth.shp DepthSprite: isodepth.shp
idle: idle:
@@ -571,7 +571,7 @@ natmpl:
garadr: garadr:
Defaults: Defaults:
Offset: 0, -24, 24 Offset: 0, -24, 28
UseTilesetCode: true UseTilesetCode: true
DepthSprite: isodepth.shp DepthSprite: isodepth.shp
idle: idle: