Fix RA weapon ValidTargets
This commit is contained in:
@@ -1,5 +1,5 @@
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Colt45:
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Colt45:
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ValidTargets: Ground, Infantry, Truk
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ValidTargets: Ground, GroundActor, Infantry, Truk
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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ValidTargets: Barrel, Infantry, Truk
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ValidTargets: Barrel, Infantry, Truk
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Versus:
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Versus:
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@@ -1,4 +1,5 @@
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PrisonColt:
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PrisonColt:
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ValidTargets: Ground, GroundActor
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ReloadDelay: 5
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ReloadDelay: 5
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Report: gun5.aud
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Report: gun5.aud
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Projectile: InstantHit
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Projectile: InstantHit
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@@ -23,7 +23,7 @@
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MammothTusk:
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MammothTusk:
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ReloadDelay: 300
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ReloadDelay: 300
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Range: 10c0
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Range: 10c0
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ValidTargets: Ground, Air
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ValidTargets: Ground, GroundActor, AirborneActor
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Projectile: Missile
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Projectile: Missile
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Blockable: false
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Blockable: false
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Speed: 128
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Speed: 128
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@@ -49,7 +49,7 @@ TankNapalm:
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ReloadDelay: 40
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ReloadDelay: 40
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Range: 8c0
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Range: 8c0
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Report: aacanon3.aud
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Report: aacanon3.aud
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ValidTargets: Ground
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ValidTargets: Ground, GroundActor
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Burst: 6
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Burst: 6
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BurstDelays: 1
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BurstDelays: 1
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Projectile: Bullet
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Projectile: Bullet
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@@ -124,7 +124,7 @@ FLAK-23:
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ReloadDelay: 10
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ReloadDelay: 10
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Range: 8c0
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Range: 8c0
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Report: aacanon3.aud
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Report: aacanon3.aud
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ValidTargets: Air, Ground
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ValidTargets: AirborneActor, Ground, GroundActor
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Blockable: false
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Blockable: false
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@@ -10,8 +10,8 @@ VolkovWeapon:
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Inherits: SilencedPPK
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Inherits: SilencedPPK
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ReloadDelay: 25
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ReloadDelay: 25
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Range: 6c0
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Range: 6c0
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-ValidTargets:
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ValidTargets: Ground, GroundActor, Water, WaterActor
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InvalidTargets: Air, Bridge, Structure
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InvalidTargets: Bridge, Structure
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Spread: 256
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Versus:
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Versus:
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@@ -2,6 +2,7 @@
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 4c768
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Range: 4c768
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Report: cannon1.aud
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Report: cannon1.aud
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: Bullet
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Projectile: Bullet
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Speed: 682
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Speed: 682
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Image: 120MM
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Image: 120MM
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@@ -1,5 +1,5 @@
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^Explosion:
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^Explosion:
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ValidTargets: Ground, Water, Air
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ValidTargets: Ground, Water, Air, GroundActor, WaterActor, AirborneActor
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Spread: 426
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Damage: 5000
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Damage: 5000
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@@ -25,7 +25,7 @@
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CrateNapalm:
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CrateNapalm:
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Inherits: ^Explosion
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Inherits: ^Explosion
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ValidTargets: Ground, Trees
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ValidTargets: Ground, GroundActor, WaterActor, Trees
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 170
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Spread: 170
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Damage: 6000
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Damage: 6000
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@@ -112,6 +112,7 @@ V2Explode:
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-Report:
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-Report:
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BuildingExplode:
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BuildingExplode:
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosions: building, building_napalm, large_explosion, self_destruct, large_napalm
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Explosions: building, building_napalm, large_explosion, self_destruct, large_napalm
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Warhead@Smu: LeaveSmudge
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Warhead@Smu: LeaveSmudge
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@@ -124,6 +125,7 @@ SmallBuildingExplode:
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Explosions: building, building_napalm, large_explosion, self_destruct
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Explosions: building, building_napalm, large_explosion, self_destruct
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CivPanicExplosion:
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CivPanicExplosion:
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ValidTargets: Ground, GroundActor
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Warhead@1Dam: SpreadDamage # Used to panic civilians which are emitted from a killed CivBuilding
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Warhead@1Dam: SpreadDamage # Used to panic civilians which are emitted from a killed CivBuilding
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Falloff: 100, 100
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Falloff: 100, 100
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Range: 0, 128
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Range: 0, 128
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@@ -153,6 +155,7 @@ BarrelExplode:
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Delay: 5
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Delay: 5
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ATMine:
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ATMine:
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Spread: 256
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Damage: 40000
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Damage: 40000
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@@ -177,6 +180,7 @@ APMine:
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SmudgeType: Scorch
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SmudgeType: Scorch
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OreExplosion:
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OreExplosion:
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 9
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Spread: 9
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Damage: 1000
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Damage: 1000
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@@ -194,7 +198,7 @@ OreExplosion:
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ImpactSounds: kaboom25.aud
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ImpactSounds: kaboom25.aud
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CrateNuke:
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CrateNuke:
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ValidTargets: Ground, Trees, Water, Air
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ValidTargets: Ground, GroundActor, Trees, Water, WaterActor, Underwater, Air, AirborneActor
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Warhead@1Dam_impact: SpreadDamage
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Spread: 1c0
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Damage: 10000
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Damage: 10000
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@@ -240,7 +244,7 @@ CrateNuke:
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DamageTypes: Incendiary
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DamageTypes: Incendiary
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MiniNuke:
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MiniNuke:
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ValidTargets: Ground, Trees, Water, Underwater, Air
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ValidTargets: Ground, GroundActor, Trees, Water, WaterActor, Underwater, Air, AirborneActor
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Warhead@1Dam_impact: SpreadDamage
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Spread: 1c0
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Damage: 15000
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Damage: 15000
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@@ -3,6 +3,7 @@
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Range: 5c0
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Range: 5c0
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MinRange: 0c512
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MinRange: 0c512
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Report: missile6.aud
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Report: missile6.aud
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: Missile
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Projectile: Missile
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Speed: 213
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Speed: 213
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Arm: 2
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Arm: 2
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@@ -39,7 +40,7 @@
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^AntiAirMissile:
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^AntiAirMissile:
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Inherits: ^AntiGroundMissile
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Inherits: ^AntiGroundMissile
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ValidTargets: Air
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ValidTargets: AirborneActor
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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ImpactActors: false
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ImpactActors: false
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@@ -115,7 +116,7 @@ MammothTusk:
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ReloadDelay: 60
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ReloadDelay: 60
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Range: 6c512
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Range: 6c512
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Burst: 2
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Burst: 2
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ValidTargets: Air, Infantry
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ValidTargets: AirborneActor, Infantry
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Projectile: Missile
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Projectile: Missile
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Speed: 341
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Speed: 341
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HorizontalRateOfTurn: 15
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HorizontalRateOfTurn: 15
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@@ -196,7 +197,7 @@ Stinger:
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StingerAA:
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StingerAA:
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Inherits: Stinger
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Inherits: Stinger
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ValidTargets: Air
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ValidTargets: AirborneActor
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Projectile: Missile
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Projectile: Missile
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Speed: 255
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Speed: 255
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CloseEnough: 298
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CloseEnough: 298
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@@ -222,7 +223,7 @@ TorpTube:
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ReloadDelay: 100
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ReloadDelay: 100
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Range: 9c0
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Range: 9c0
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Report: torpedo1.aud
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Report: torpedo1.aud
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ValidTargets: Water, Underwater, Bridge
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ValidTargets: Water, WaterActor, Underwater, Bridge
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Burst: 2
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Burst: 2
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BurstDelays: 20
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BurstDelays: 20
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Projectile: Missile
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Projectile: Missile
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@@ -304,7 +305,7 @@ SubMissile:
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SubMissileAA:
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SubMissileAA:
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Inherits: ^SubMissileDefault
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Inherits: ^SubMissileDefault
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ValidTargets: Air
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ValidTargets: AirborneActor
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Damage: 1500
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Damage: 1500
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@@ -1,5 +1,5 @@
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^FireWeapon:
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^FireWeapon:
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ValidTargets: Ground, Water, Trees
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ValidTargets: Ground, Water, GroundActor, WaterActor, Trees
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ReloadDelay: 65
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ReloadDelay: 65
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Range: 5c0
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Range: 5c0
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -76,6 +76,7 @@ Napalm:
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Range: 8c0
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Range: 8c0
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Report: tesla1.aud
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Report: tesla1.aud
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Projectile: TeslaZap
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Projectile: TeslaZap
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Spread: 42
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Damage: 10000
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Damage: 10000
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@@ -140,6 +141,7 @@ Repair:
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ValidTargets: Repair
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ValidTargets: Repair
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Demolish:
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Demolish:
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ValidTargets: GroundActor, WaterActor
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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DamageTypes: DefaultDeath
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DamageTypes: DefaultDeath
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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@@ -149,6 +151,7 @@ Demolish:
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Claw:
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Claw:
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ReloadDelay: 30
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ReloadDelay: 30
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Range: 1c512
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Range: 1c512
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -216,6 +219,7 @@ DemoTruckTargeting:
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ValidTargets: DetonateAttack
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ValidTargets: DetonateAttack
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MADTankThump:
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MADTankThump:
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ValidTargets: GroundActor, WaterActor
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InvalidTargets: MADTank, Infantry
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InvalidTargets: MADTank, Infantry
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Warhead@1Dam: HealthPercentageDamage
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Warhead@1Dam: HealthPercentageDamage
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Spread: 7c0
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Spread: 7c0
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@@ -227,6 +231,7 @@ MADTankThump:
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Multiplier: 1,0
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Multiplier: 1,0
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MADTankDetonate:
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MADTankDetonate:
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ValidTargets: GroundActor, WaterActor
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InvalidTargets: MADTank, Infantry
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InvalidTargets: MADTank, Infantry
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Warhead@1Dam: HealthPercentageDamage
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Warhead@1Dam: HealthPercentageDamage
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Spread: 7c0
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Spread: 7c0
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@@ -2,7 +2,7 @@
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ReloadDelay: 10
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ReloadDelay: 10
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Range: 8c0
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Range: 8c0
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Report: aacanon3.aud
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Report: aacanon3.aud
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ValidTargets: Air
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ValidTargets: AirborneActor
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Projectile: InstantHit
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Projectile: InstantHit
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Spread: 213
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@@ -59,6 +59,7 @@ FLAK-23-AG:
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ReloadDelay: 30
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ReloadDelay: 30
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Range: 6c0
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Range: 6c0
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Report: gun13.aud
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Report: gun13.aud
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: InstantHit
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Projectile: InstantHit
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Blockable: true
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Blockable: true
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -267,7 +268,6 @@ M60mg:
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Range: 2c512
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Range: 2c512
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Report: gun5.aud
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Report: gun5.aud
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ValidTargets: Ground, Infantry
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ValidTargets: Ground, Infantry
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InvalidTargets: Vehicle, Water, Structure, Wall, Husk, Mine
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Projectile: InstantHit
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Projectile: InstantHit
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Blockable: true
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Blockable: true
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -2,6 +2,7 @@ ParaBomb:
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ReloadDelay: 8
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ReloadDelay: 8
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Range: 3c0
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Range: 3c0
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Report: chute1.aud
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Report: chute1.aud
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Projectile: GravityBomb
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Projectile: GravityBomb
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Image: PARABOMB
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Image: PARABOMB
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OpenSequence: open
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OpenSequence: open
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@@ -31,7 +32,7 @@ ParaBomb:
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InvalidTargets: Ship, Structure
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InvalidTargets: Ship, Structure
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Atomic:
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Atomic:
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ValidTargets: Ground, Trees, Water, Underwater, Air
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ValidTargets: Ground, GroundActor, Trees, Water, WaterActor, Underwater, Air, AirborneActor
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Warhead@1Dam_impact: SpreadDamage
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Warhead@1Dam_impact: SpreadDamage
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Spread: 1c0
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Spread: 1c0
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Damage: 15000
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Damage: 15000
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Block a user