diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index 7b0b81ea0a..f1461c1681 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -39,7 +39,7 @@ SS: ValidTargets: WaterActor, Underwater DetectCloaked: DetectionTypes: Underwater - Range: 4c0 + Range: 5c0 RenderDetectionCircle: Explodes: Weapon: UnitExplodeSubmarine diff --git a/mods/ra/weapons/ballistics.yaml b/mods/ra/weapons/ballistics.yaml index c602c487d8..fe9e29028c 100644 --- a/mods/ra/weapons/ballistics.yaml +++ b/mods/ra/weapons/ballistics.yaml @@ -156,9 +156,8 @@ TurretGun: Range: 5c512 Report: cannon2.aud InvalidTargets: Underwater - Projectile: Bullet - Speed: 426 Warhead@1Dam: SpreadDamage + Spread: 256 Damage: 2500 Versus: None: 28 diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index fe17664610..a32ecd7082 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -191,7 +191,7 @@ Stinger: Versus: None: 36 Wood: 88 - Light: 88 + Light: 66 Heavy: 120 Concrete: 60 @@ -277,9 +277,9 @@ TorpTube: Damage: 2500 Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: - None: 40 + None: 80 Wood: 50 - Light: 30 + Light: 48 Heavy: 30 Concrete: 100 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath @@ -296,7 +296,7 @@ SubMissile: TargetActorCenter: true -Projectile: Projectile: Bullet - Speed: 162 + Speed: 215 Blockable: false LaunchAngle: 120 Inaccuracy: 0c614 @@ -311,6 +311,8 @@ SubMissileAA: Warhead@1Dam: SpreadDamage ValidTargets: AirborneActor Damage: 1500 + Versus: + Light: 30 SCUD: Inherits: ^AntiGroundMissile