git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1203 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -52,16 +52,12 @@ namespace OpenRa.Game
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foreach (TreeReference treeReference in map.Trees)
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world.Add(new Tree(treeReference, treeCache, map));
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//UnitSheetBuilder.AddUnit("e4");
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//UnitSheetBuilder.AddUnit("mcv");
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//UnitSheetBuilder.AddUnit("1tnk");
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//UnitSheetBuilder.AddUnit("2tnk");
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UnitSheetBuilder.AddUnit("3tnk");
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world.Add(new Mcv(new PointF(24 * 5, 24 * 5), 3));
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world.Add(new Mcv(new PointF(24 * 7, 24 * 5), 2));
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world.Add(new Mcv(new PointF(24 * 9, 24 * 5), 1));
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world.Add(new Refinery(new PointF(24 * 5, 24 * 7), 1));
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sidebar = new Sidebar(OpenRa.TechTree.Race.None, renderer);
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}
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@@ -3,15 +3,21 @@ using System.Collections.Generic;
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using System.Text;
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using OpenRa.FileFormats;
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using System.Drawing;
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using BluntDirectX.Direct3D;
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namespace OpenRa.Game
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{
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class Mcv : Actor
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{
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static Range<int>? mcvRange = null;
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public Mcv( PointF location, int palette )
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{
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this.location = location;
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this.palette = palette;
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if (mcvRange == null)
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mcvRange = UnitSheetBuilder.AddUnit("mcv");
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}
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int GetFacing()
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@@ -27,8 +33,7 @@ namespace OpenRa.Game
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{
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return new SheetRectangle<Sheet>[]
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{
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UnitSheetBuilder.McvSheet[GetFacing()],
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UnitSheetBuilder.McvSheet[63 - GetFacing()]
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UnitSheetBuilder.sprites[GetFacing() + mcvRange.Value.Start]
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};
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}
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}
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@@ -50,6 +50,7 @@
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<Compile Include="Mcv.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Refinery.cs" />
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<Compile Include="Renderer.cs" />
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<Compile Include="Settings.cs" />
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<Compile Include="Sheet.cs" />
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36
OpenRa.Game/Refinery.cs
Normal file
36
OpenRa.Game/Refinery.cs
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@@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenRa.FileFormats;
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using BluntDirectX.Direct3D;
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using System.Drawing;
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namespace OpenRa.Game
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{
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class Refinery : Actor
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{
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static Range<int>? refineryRange = null;
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public Refinery(PointF location, int palette)
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{
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if (refineryRange == null)
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refineryRange = UnitSheetBuilder.AddUnit("proc");
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this.location = location;
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this.palette = palette;
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}
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int GetFrame()
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{
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return 1;//
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}
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public override SheetRectangle<Sheet>[] CurrentImages
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{
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get
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{
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return new SheetRectangle<Sheet>[] { UnitSheetBuilder.sprites[refineryRange.Value.Start + GetFrame()] };
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}
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}
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}
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}
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@@ -12,7 +12,7 @@ namespace OpenRa.Game
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static readonly Package unitsPackage = new Package( "../../../conquer.mix" );
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static readonly Package otherUnitsPackage = new Package("../../../hires.mix");
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public static readonly List<SheetRectangle<Sheet>> McvSheet = new List<SheetRectangle<Sheet>>();
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public static readonly List<SheetRectangle<Sheet>> sprites = new List<SheetRectangle<Sheet>>();
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static ShpReader Load(string filename)
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{
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@@ -23,11 +23,14 @@ namespace OpenRa.Game
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throw new NotImplementedException();
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}
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public static void AddUnit( string name )
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public static Range<int> AddUnit( string name )
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{
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int low = sprites.Count;
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ShpReader reader = Load(name + ".shp");
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foreach (ImageHeader h in reader)
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McvSheet.Add(CoreSheetBuilder.Add(h.Image, reader.Size));
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sprites.Add(CoreSheetBuilder.Add(h.Image, reader.Size));
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return new Range<int>(low, sprites.Count - 1);
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}
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}
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}
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