diff --git a/mods/cnc-classic/rules/aircraft.yaml b/mods/cnc-classic/rules/aircraft.yaml index 261e3b6407..8270d30d92 100644 --- a/mods/cnc-classic/rules/aircraft.yaml +++ b/mods/cnc-classic/rules/aircraft.yaml @@ -24,7 +24,7 @@ TRAN: Armor: Type: Light RevealsShroud: - Range: 8 + Range: 0 RenderUnit: WithRotor@PRIMARY: Offset: -597,0,171 @@ -34,9 +34,11 @@ TRAN: WithShadow: Cargo: Types: Infantry - MaxWeight: 10 - PipCount: 10 - FallsToEarth: + MaxWeight: 5 + PipCount: 5 + Explodes: + Weapon: small_building + EmptyWeapon: small_building HELI: Inherits: ^Helicopter @@ -60,9 +62,9 @@ HELI: Health: HP: 125 Armor: - Type: Light + Type: Heavy RevealsShroud: - Range: 8 + Range: 0 Armament: Weapon: HeliAGGun LocalOffset: 128,-213,-85, 128,213,-85 @@ -77,7 +79,9 @@ HELI: Offset: 0,0,85 WithMuzzleFlash: WithShadow: - FallsToEarth: + Explodes: + Weapon: small_building + EmptyWeapon: small_building AutoTarget: ORCA: @@ -100,29 +104,33 @@ ORCA: Speed: 20 RearmBuildings: hpad.gdi Health: - HP: 100 + HP: 125 Armor: - Type: Light + Type: Heavy RevealsShroud: - Range: 8 + Range: 0 Armament: Weapon: OrcaAGMissiles LocalOffset: 427,-171,-213, 427,171,-213 AttackHeli: FacingTolerance: 20 LimitedAmmo: - Ammo: 10 - PipCount: 5 + Ammo: 6 + PipCount: 6 ReloadTicks: 10 RenderUnit: WithShadow: - FallsToEarth: + Explodes: + Weapon: small_building + EmptyWeapon: small_building AutoTarget: C17: ParaDrop: LZRange: 1 Inherits: ^Plane + Valued: + Cost: 800 Tooltip: Name: Supply Aircraft Plane: @@ -131,13 +139,13 @@ C17: Health: HP: 25 Armor: - Type: Heavy + Type: Light RenderUnit: WithShadow: Cargo: # Types: Infantry, Vehicle - MaxWeight: 10 - PipCount: 10 + MaxWeight: 5 + PipCount: 5 Invulnerable: -Selectable: -TargetableUnit: @@ -145,16 +153,18 @@ C17: A10: Inherits: ^Plane + Valued: + Cost: 800 Tooltip: Name: A10 Bomber Icon: a10icnh Plane: ROT: 4 - Speed: 40 + Speed: 20 Health: HP: 60 Armor: - Type: Heavy + Type: Light RevealsShroud: Range: 8 RenderUnit: