Introduce WithSpriteBody trait

Add upgrade rules

Add ISpriteBody
This commit is contained in:
penev92
2015-04-30 02:59:35 +03:00
parent 16c61cb929
commit c5dead9098
13 changed files with 128 additions and 79 deletions

View File

@@ -25,14 +25,14 @@ namespace OpenRA.Mods.Common.Activities
public override Activity OnStateDock(Actor self)
{
ru.PlayCustomAnimation(self, "dock", () => ru.PlayCustomAnimRepeating(self, "dock-loop"));
ru.PlayCustomAnimation(self, "dock", () => ru.PlayCustomAnimationRepeating(self, "dock-loop"));
dockingState = State.Loop;
return this;
}
public override Activity OnStateUndock(Actor self)
{
ru.PlayCustomAnimBackwards(self, "dock", () => dockingState = State.Complete);
ru.PlayCustomAnimationBackwards(self, "dock", () => dockingState = State.Complete);
dockingState = State.Wait;
return this;
}