more cursors
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@@ -21,5 +21,7 @@ namespace OpenRa.Game
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public static Cursor Default { get { return new Cursor("default"); } }
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public static Cursor Default { get { return new Cursor("default"); } }
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public static Cursor Move { get { return new Cursor("move"); } }
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public static Cursor Move { get { return new Cursor("move"); } }
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public static Cursor Select { get { return new Cursor("select"); } }
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public static Cursor Select { get { return new Cursor("select"); } }
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public static Cursor MoveBlocked { get { return new Cursor("move-blocked"); } }
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public static Cursor Attack { get { return new Cursor("attack"); } }
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}
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}
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}
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}
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@@ -345,9 +345,9 @@
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<sequence name="scroll-ul" start="8" />
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<sequence name="scroll-ul" start="8" />
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<sequence name="scroll-blocked" start="9" />
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<sequence name="scroll-blocked" start="9" />
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<sequence name="move" start="10" length="4" x="12" y="12"/>
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<sequence name="move" start="10" length="4" x="12" y="12"/>
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<sequence name="move-blocked" start="14" />
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<sequence name="move-blocked" start="14" x="12" y="12"/>
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<sequence name="select" start="15" length="6" x="12" y="12"/>
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<sequence name="select" start="15" length="6" x="12" y="12"/>
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<sequence name="attack" start="21" length="8" />
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<sequence name="attack" start="21" length="8" x="12" y="12"/>
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<sequence name="move-minimap" start="29" length="6" />
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<sequence name="move-minimap" start="29" length="6" />
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<sequence name="repair" start="35" length="24" />
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<sequence name="repair" start="35" length="24" />
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</cursor>
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</cursor>
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