multitrait support. '@' and anything after it is ignored in type lookup.
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@@ -68,6 +68,9 @@ namespace OpenRa.GameRules
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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{
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{
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if (traitName.Contains('@'))
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traitName = traitName.Substring(0, traitName.IndexOf('@'));
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foreach (var mod in ModAssemblies)
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foreach (var mod in ModAssemblies)
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{
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{
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var fullTypeName = mod.Second + "." + traitName + "Info";
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var fullTypeName = mod.Second + "." + traitName + "Info";
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