multitrait support. '@' and anything after it is ignored in type lookup.

This commit is contained in:
Chris Forbes
2010-02-03 11:01:25 +13:00
parent a7f53847af
commit c6168d318e

View File

@@ -68,6 +68,9 @@ namespace OpenRa.GameRules
static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
{
if (traitName.Contains('@'))
traitName = traitName.Substring(0, traitName.IndexOf('@'));
foreach (var mod in ModAssemblies)
{
var fullTypeName = mod.Second + "." + traitName + "Info";