Add a missing DamageType to missions which re-define weapons
This commit is contained in:
@@ -562,7 +562,7 @@ Weapons:
|
||||
Burst: 1
|
||||
Warhead: SpreadDamage
|
||||
Damage: 20
|
||||
DamageTypes: Prone50Percent, TriggerProne
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
|
||||
Voices:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user