Merge pull request #12004 from reaperrr/projectile-cleanup2
More projectile property streamlining and cleanups
This commit is contained in:
@@ -123,7 +123,7 @@ ArtilleryShell:
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Projectile: Bullet
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Speed: 204
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Blockable: false
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Angle: 56
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LaunchAngle: 56
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Inaccuracy: 1c256
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ContrailLength: 30
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Image: 120MM
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@@ -182,7 +182,7 @@ MammothMissiles:
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Blockable: false
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Shadow: true
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Inaccuracy: 853
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Angle: 62
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LaunchAngle: 62
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Image: DRAGON
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RateOfTurn: 2
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ContrailLength: 10
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@@ -349,7 +349,7 @@ HonestJohn:
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TrailImage: smokey
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Speed: 187
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RangeLimit: 35
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Angle: 88
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LaunchAngle: 88
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 100
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@@ -81,7 +81,7 @@ Grenade:
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Projectile: Bullet
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Speed: 140
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Blockable: false
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Angle: 62
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LaunchAngle: 62
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Inaccuracy: 213
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Image: BOMB
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Warhead@1Dam: SpreadDamage
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