Merge pull request #12004 from reaperrr/projectile-cleanup2

More projectile property streamlining and cleanups
This commit is contained in:
Paul Chote
2016-10-29 14:21:29 +01:00
committed by GitHub
20 changed files with 134 additions and 47 deletions

View File

@@ -5,7 +5,7 @@ Grenade:
Speed: 85
Blockable: false
Shadow: true
Angle: 45
LaunchAngle: 45
Inaccuracy: 384
Image: DISCUS
Warhead@1Dam: SpreadDamage
@@ -73,7 +73,7 @@ RPGTower:
Speed: 384
Blockable: false
Shadow: true
Angle: 62
LaunchAngle: 62
Image: canister
Palette: player
Warhead@1Dam: SpreadDamage

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@@ -63,7 +63,7 @@ SmallDebris:
Report:
Projectile: Bullet
Speed: 50, 125
Angle: 45, 135
LaunchAngle: 45, 135
Image: dbrissm
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true
@@ -74,7 +74,7 @@ LargeDebris:
Report:
Projectile: Bullet
Speed: 50, 125
Angle: 45, 135
LaunchAngle: 45, 135
Image: dbrislg
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true

View File

@@ -6,7 +6,7 @@
Speed: 682
Image: 120mm
Shadow: true
Angle: 75
LaunchAngle: 75
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 128
@@ -70,7 +70,7 @@
Speed: 682
Image: 120mm
Shadow: true
Angle: 62
LaunchAngle: 62
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 128
@@ -102,7 +102,7 @@
Projectile: Bullet
Speed: 170
Image: 120mm
Angle: 165
LaunchAngle: 165
Shadow: true
Blockable: false
Palette: ra

View File

@@ -32,7 +32,7 @@ FiendShard:
Image: CRYSTAL4
Inaccuracy: 512
Shadow: true
Angle: 60
LaunchAngle: 60
Palette: greentiberium
Warhead@1Dam: SpreadDamage
Damage: 35

View File

@@ -103,7 +103,7 @@ EMPulseCannon:
Speed: 425
Blockable: false
Shadow: true
Angle: 62
LaunchAngle: 62
Image: pulsball
Warhead@1Eff: CreateEffect
Explosions: pulse_explosion