Make aircraft occupy cells when landed.
This commit is contained in:
@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Cnc.Traits
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});
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actor.QueueActivity(new Fly(actor, Target.FromPos(self.CenterPosition + new WVec(landDistance, 0, 0))));
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actor.QueueActivity(new Land(actor, Target.FromActor(self)));
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actor.QueueActivity(new Land(actor, Target.FromActor(self), false));
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actor.QueueActivity(new CallFunc(() =>
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{
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if (!self.IsInWorld || self.IsDead)
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@@ -105,6 +105,9 @@ namespace OpenRA.Mods.Common.Activities
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soundPlayed = true;
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}
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if (self.IsAtGroundLevel())
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aircraft.RemoveInfluence();
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// Inside the target annulus, so we're done
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var insideMaxRange = maxRange.Length > 0 && checkTarget.IsInRange(aircraft.CenterPosition, maxRange);
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var insideMinRange = minRange.Length > 0 && checkTarget.IsInRange(aircraft.CenterPosition, minRange);
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@@ -98,6 +98,9 @@ namespace OpenRA.Mods.Common.Activities
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soundPlayed = true;
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}
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if (self.IsAtGroundLevel())
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aircraft.RemoveInfluence();
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if (AdjustAltitude(self, aircraft, aircraft.Info.CruiseAltitude))
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return this;
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@@ -19,26 +19,42 @@ namespace OpenRA.Mods.Common.Activities
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readonly Aircraft aircraft;
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readonly WDist landAltitude;
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readonly bool requireSpace;
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readonly Actor ignoreActor;
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bool soundPlayed;
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bool landingInitiated;
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public HeliLand(Actor self, bool requireSpace)
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: this(self, requireSpace, self.Info.TraitInfo<AircraftInfo>().LandAltitude) { }
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public HeliLand(Actor self, bool requireSpace, Actor ignoreActor = null)
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: this(self, requireSpace, self.Info.TraitInfo<AircraftInfo>().LandAltitude, ignoreActor) { }
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public HeliLand(Actor self, bool requireSpace, WDist landAltitude)
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public HeliLand(Actor self, bool requireSpace, WDist landAltitude, Actor ignoreActor = null)
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{
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this.requireSpace = requireSpace;
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this.landAltitude = landAltitude;
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this.ignoreActor = ignoreActor;
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aircraft = self.Trait<Aircraft>();
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}
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public override Activity Tick(Actor self)
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{
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if (IsCanceling)
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{
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aircraft.RemoveInfluence();
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return NextActivity;
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}
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if (requireSpace && !aircraft.CanLand(self.Location))
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if (requireSpace && !landingInitiated)
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{
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var landingCell = self.Location;
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if (!aircraft.CanLand(landingCell, ignoreActor))
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{
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self.NotifyBlocker(landingCell);
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return this;
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}
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aircraft.AddInfluence(landingCell);
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landingInitiated = true;
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}
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if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && !self.IsAtGroundLevel())
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{
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@@ -19,22 +19,52 @@ namespace OpenRA.Mods.Common.Activities
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{
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readonly Target target;
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readonly Aircraft aircraft;
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readonly bool requireSpace;
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readonly Actor ignoreActor;
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bool landingInitiated;
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bool soundPlayed;
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public Land(Actor self, Target t)
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public Land(Actor self, Target t, bool requireSpace, Actor ignoreActor = null)
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{
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target = t;
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aircraft = self.Trait<Aircraft>();
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this.requireSpace = requireSpace;
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this.ignoreActor = ignoreActor;
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}
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public override Activity Tick(Actor self)
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{
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if (ChildActivity != null)
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{
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ChildActivity = ActivityUtils.RunActivity(self, ChildActivity);
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if (ChildActivity != null)
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return this;
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}
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if (!target.IsValidFor(self))
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Cancel(self);
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return NextActivity;
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if (IsCanceling)
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{
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aircraft.RemoveInfluence();
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return NextActivity;
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}
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if (requireSpace && !landingInitiated)
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{
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var landingCell = self.World.Map.CellContaining(target.CenterPosition);
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if (!aircraft.CanLand(landingCell, ignoreActor))
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{
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// Maintain holding pattern.
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QueueChild(self, new FlyCircle(self, 25), true);
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self.NotifyBlocker(landingCell);
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return this;
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}
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aircraft.AddInfluence(landingCell);
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landingInitiated = true;
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}
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if (!soundPlayed && aircraft.Info.LandingSounds.Length > 0 && !self.IsAtGroundLevel())
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{
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@@ -230,10 +230,10 @@ namespace OpenRA.Mods.Common.Activities
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if (aircraft.Info.TurnToDock)
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QueueChild(self, new Turn(self, aircraft.Info.InitialFacing), true);
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QueueChild(self, new HeliLand(self, false), true);
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QueueChild(self, new HeliLand(self, true, dest), true);
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}
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else
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QueueChild(self, new Land(self, Target.FromPos(dest.CenterPosition + offset)), true);
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QueueChild(self, new Land(self, Target.FromPos(dest.CenterPosition + offset), true, dest), true);
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QueueChild(self, new ResupplyAircraft(self), true);
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resupplied = true;
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@@ -187,7 +187,7 @@ namespace OpenRA.Mods.Common.Scripting
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}
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else
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{
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transport.QueueActivity(new Land(transport, Target.FromCell(transport.World, destination)));
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transport.QueueActivity(new Land(transport, Target.FromCell(transport.World, destination), true));
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}
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transport.QueueActivity(new Wait(15));
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@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Scripting
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[Desc("Queues a landing activity on the specififed actor.")]
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public void Land(Actor landOn)
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{
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Self.QueueActivity(new Land(Self, Target.FromActor(landOn)));
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Self.QueueActivity(new Land(Self, Target.FromActor(landOn), true, landOn));
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}
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[ScriptActorPropertyActivity]
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@@ -166,8 +166,6 @@ namespace OpenRA.Mods.Common.Traits
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INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyActorDisposing, INotifyBecomingIdle,
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IActorPreviewInitModifier, IIssueDeployOrder, IObservesVariables
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{
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static readonly Pair<CPos, SubCell>[] NoCells = { };
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public readonly AircraftInfo Info;
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readonly Actor self;
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@@ -185,6 +183,7 @@ namespace OpenRA.Mods.Common.Traits
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public Actor ReservedActor { get; private set; }
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public bool MayYieldReservation { get; private set; }
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public bool ForceLanding { get; private set; }
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CPos landingCell;
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bool airborne;
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bool cruising;
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@@ -493,7 +492,13 @@ namespace OpenRA.Mods.Common.Traits
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get { return Util.ApplyPercentageModifiers(Info.Speed, speedModifiers); }
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}
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public Pair<CPos, SubCell>[] OccupiedCells() { return NoCells; }
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public Pair<CPos, SubCell>[] OccupiedCells()
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{
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if (!self.IsAtGroundLevel())
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return new[] { Pair.New(landingCell, SubCell.FullCell) };
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return new[] { Pair.New(TopLeft, SubCell.FullCell) };
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}
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public WVec FlyStep(int facing)
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{
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@@ -506,13 +511,22 @@ namespace OpenRA.Mods.Common.Traits
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return speed * dir / 1024;
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}
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public bool CanLand(CPos cell)
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public bool CanLand(CPos cell, Actor ignoreActor = null)
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{
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if (!self.World.Map.Contains(cell))
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return false;
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if (self.World.ActorMap.AnyActorsAt(cell))
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foreach (var otherActor in self.World.ActorMap.GetActorsAt(cell))
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{
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if (otherActor != ignoreActor)
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return false;
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}
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foreach (var otherActor in self.World.ActorMap.GetActorsAt(cell))
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{
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if (AircraftCanEnter(otherActor))
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return true;
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}
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var type = self.World.Map.GetTerrainInfo(cell).Type;
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return Info.LandableTerrainTypes.Contains(type);
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@@ -575,7 +589,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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else if (!Info.CanHover && !atLandAltitude)
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self.QueueActivity(new FlyCircle(self, -1, Info.IdleTurnSpeed > -1 ? Info.IdleTurnSpeed : TurnSpeed));
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else if (atLandAltitude && !CanLand(self.Location) && ReservedActor == null)
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else if (atLandAltitude && !CanLand(self.Location, self) && ReservedActor == null)
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self.QueueActivity(new TakeOff(self));
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else if (Info.CanHover && self.Info.HasTraitInfo<AutoCarryallInfo>() && Info.IdleTurnSpeed > -1)
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{
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@@ -627,6 +641,19 @@ namespace OpenRA.Mods.Common.Traits
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OnCruisingAltitudeLeft();
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}
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public void AddInfluence(CPos landingCell)
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{
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this.landingCell = landingCell;
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if (self.IsInWorld)
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self.World.ActorMap.AddInfluence(self, this);
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}
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public void RemoveInfluence()
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{
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if (self.IsInWorld)
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self.World.ActorMap.RemoveInfluence(self, this);
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}
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#endregion
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#region Implement IMove
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@@ -701,7 +728,7 @@ namespace OpenRA.Mods.Common.Traits
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public Activity MoveIntoTarget(Actor self, Target target)
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{
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if (!Info.VTOL)
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return new Land(self, target);
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return new Land(self, target, false);
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return new HeliLand(self, false);
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}
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@@ -213,7 +213,7 @@ namespace OpenRA.Mods.Common.Traits
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return false;
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}
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return !IsEmpty(self) && (aircraft == null || aircraft.CanLand(self.Location))
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return !IsEmpty(self) && (aircraft == null || aircraft.CanLand(self.Location, self))
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&& CurrentAdjacentCells != null && CurrentAdjacentCells.Any(c => Passengers.Any(p => p.Trait<IPositionable>().CanEnterCell(c, null, immediate)));
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}
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