diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 95ce9899d3..9f69fccfdd 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -839,6 +839,8 @@ high_tech_factory: UnitType: ornithopter DisplayBeacon: True CameraActor: camera + ArrowSequence: arrow + CircleSequence: circles WithProductionOverlay@WELDING: Sequence: production-welding Power: @@ -957,6 +959,8 @@ palace: DisplayRadarPing: True CameraRange: 10c0 ActivationSequence: + ArrowSequence: arrow + CircleSequence: circles ProduceActorPower@fremen: Description: Recruit Fremen LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility diff --git a/mods/d2k/sequences/infantry.yaml b/mods/d2k/sequences/infantry.yaml index 7e53317836..5f7f24b6aa 100644 --- a/mods/d2k/sequences/infantry.yaml +++ b/mods/d2k/sequences/infantry.yaml @@ -482,7 +482,7 @@ grenadier: Start: 2606 Facings: -8 Transpose: true - idle: DATA.R8 + idle1: DATA.R8 Frames: 2700, 2707, 2714, 2721, 2728, 2735, 2742, 2749 Length: 8 idle2: DATA.R8