Merge pull request #6888 from obrakmann/fix6887_crash_dialog_on_restart

Prevent crash dialog from popping up when the game restarts
This commit is contained in:
Paul Chote
2014-11-07 08:15:45 +13:00
6 changed files with 8 additions and 7 deletions

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@@ -26,6 +26,7 @@ Also thanks to:
* Andrew Perkins
* Andrew Riedi
* Andreas Beck (baxtor)
* Arik Lirette (Angusm3)
* Barnaby Smith (mvi)
* Bellator
* Braxton Williams (Buddytex)

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@@ -358,7 +358,7 @@ install-linux-scripts:
@echo "#!/bin/sh" > openra
@echo 'cd "$(gameinstalldir)"' >> openra
@echo 'mono OpenRA.Game.exe "$$@"' >> openra
@echo 'if [ $$? != 0 ]' >> openra
@echo 'if [ $$? != 0 && $$? != 1 ]' >> openra
@echo 'then' >> openra
@echo 'ZENITY=`which zenity` || echo "OpenRA needs zenity installed to display a graphical error dialog. See ~/.openra. for log files."' >> openra
@echo '$$ZENITY --question --title "OpenRA" --text "OpenRA has encountered a fatal error.\nLog Files are available in ~/.openra." --ok-label "Quit" --cancel-label "View FAQ" || xdg-open https://github.com/OpenRA/OpenRA/wiki/FAQ' >> openra

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@@ -16,7 +16,7 @@ using System.Text;
namespace OpenRA
{
enum RunStatus
public enum RunStatus
{
Error = -1,
Success = 0,

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@@ -105,7 +105,7 @@ namespace OpenRA
static void GameProcessExited(object sender, EventArgs e)
{
if (gameProcess.ExitCode != 0)
if (!(gameProcess.ExitCode == (int)RunStatus.Success || gameProcess.ExitCode == (int)RunStatus.Restart))
ShowErrorDialog();
Exit();

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@@ -1,7 +1,7 @@
#!/bin/sh
# launch script (executed by Desura)
mono OpenRA.Game.exe Server.Dedicated=False Server.DedicatedLoop=False "$@"
if [ $? != 0 ]
if [ $? != 0 && $? != 1 ]
then
ZENITY=`which zenity` || echo "OpenRA needs zenity installed to display a graphical error dialog. See ~/.openra. for log files."
$ZENITY --question --title "OpenRA" --text "OpenRA has encountered a fatal error.\nLog Files are available in ~/.openra." --ok-label "Quit" --cancel-label "View FAQ" || xdg-open https://github.com/OpenRA/OpenRA/wiki/FAQ

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@@ -42,7 +42,7 @@ fi
cd "$RESOURCES" && FONTCONFIG_PATH="." $MONO_BIN --debug OpenRA.Game.exe Graphics.Renderer=Sdl2
# Display an error dialog on game crash
if [ $? != 0 ]
if [ $? != 0 && $? != 1 ]
then
osascript \
-e "set logsPath to ((path to application support folder from user domain) as text) & \"OpenRA:Logs:\"" \