routed invuln & chrono powers

This commit is contained in:
Chris Forbes
2010-01-09 08:52:15 +13:00
parent c59595d9db
commit c67f686ad7
8 changed files with 51 additions and 351 deletions

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using OpenRa.Game.Orders;
namespace OpenRa.Game.SupportPowers
{
class Chronoshift : ISupportPowerImpl
{
public void Activate(SupportPower p)
{
// todo: someone has to call SupportPower.FinishActivate when we're done!
if (Game.controller.ToggleInputMode<ChronosphereSelectOrderGenerator>())
Sound.Play("slcttgt1.aud");
}
}
}

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using OpenRa.Game.Orders;
namespace OpenRa.Game.SupportPowers
{
class IronCurtain : ISupportPowerImpl
{
public void Activate(SupportPower p)
{
// todo: someone has to call SupportPower.FinishActivate when we're done!
if (Game.controller.ToggleInputMode<IronCurtainOrderGenerator>())
Sound.Play("slcttgt1.aud");
}
}
}