diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 5ac7e0f3b6..7d02e12696 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -55,7 +55,6 @@ MSLO: CircleSequence: circles SupportPowerChargeBar: Power: - RequiresCondition: !powerdown Amount: -150 MustBeDestroyed: RequiredForShortGame: false @@ -95,7 +94,6 @@ GAP: RequiresCondition: !disabled RenderShroudCircle: Power: - RequiresCondition: !powerdown Amount: -60 MustBeDestroyed: RequiredForShortGame: false @@ -407,7 +405,6 @@ IRON: OnFireSound: ironcur9.aud SupportPowerChargeBar: Power: - RequiresCondition: !powerdown Amount: -200 MustBeDestroyed: RequiredForShortGame: false @@ -484,7 +481,6 @@ PDOX: Range: 2 SupportPowerChargeBar: Power: - RequiresCondition: !powerdown Amount: -200 MustBeDestroyed: RequiredForShortGame: false @@ -528,7 +524,6 @@ TSLA: MaxCharges: 3 ReloadDelay: 120 Power: - RequiresCondition: !powerdown Amount: -100 DetectCloaked: Range: 6c0 @@ -578,7 +573,6 @@ AGUN: RenderRangeCircle: RangeCircleType: aa Power: - RequiresCondition: !powerdown Amount: -50 BodyOrientation: UseClassicFacingFudge: True @@ -629,7 +623,6 @@ DOME: RequiresCondition: !disabled RenderDetectionCircle: Power: - RequiresCondition: !powerdown Amount: -40 ProvidesPrerequisite@buildingname: ExternalCondition@JAMMED: @@ -872,7 +865,6 @@ SAM: RenderRangeCircle: RangeCircleType: aa Power: - RequiresCondition: !powerdown Amount: -40 BodyOrientation: UseClassicFacingFudge: True diff --git a/mods/ts/rules/gdi-structures.yaml b/mods/ts/rules/gdi-structures.yaml index c375cb1be1..c09e8effd0 100644 --- a/mods/ts/rules/gdi-structures.yaml +++ b/mods/ts/rules/gdi-structures.yaml @@ -343,7 +343,6 @@ GARADR: TargetTypes: Ground, Building, C4, SpyInfiltrate Power: Amount: -50 - RequiresCondition: !powerdown ProvidesPrerequisite@buildingname: SelectionDecorations: @@ -450,13 +449,12 @@ GAPLUG: ExitsDebugOverlay: SupportPowerChargeBar: Power: - RequiresCondition: !powerdown Amount: -150 Power@ioncannon: - RequiresCondition: !powerdown && (plug.ioncannona || plug.ioncannonb) + RequiresCondition: (plug.ioncannona || plug.ioncannonb) Amount: -100 Power@hunterseeker: - RequiresCondition: !powerdown && (plug.hunterseekera || plug.hunterseekerb) + RequiresCondition: (plug.hunterseekera || plug.hunterseekerb) Amount: -50 Pluggable@pluga: Offset: 0,2 diff --git a/mods/ts/rules/gdi-support.yaml b/mods/ts/rules/gdi-support.yaml index 1ad60b7e8f..4a83b83baa 100644 --- a/mods/ts/rules/gdi-support.yaml +++ b/mods/ts/rules/gdi-support.yaml @@ -115,12 +115,11 @@ GACTWR: Types: turret Power@base: Amount: -10 - RequiresCondition: !powerdown Power@turrets: - RequiresCondition: (tower.vulcan || tower.rocket || tower.sam) && !powerdown + RequiresCondition: (tower.vulcan || tower.rocket || tower.sam) Amount: -20 Power@samextra: - RequiresCondition: tower.sam && !powerdown + RequiresCondition: tower.sam Amount: -10 Pluggable: Conditions: diff --git a/mods/ts/rules/nod-structures.yaml b/mods/ts/rules/nod-structures.yaml index b8c3068934..06b4156448 100644 --- a/mods/ts/rules/nod-structures.yaml +++ b/mods/ts/rules/nod-structures.yaml @@ -294,7 +294,6 @@ NARADR: TargetTypes: Ground, Building, C4, SpyInfiltrate Power: Amount: -40 - RequiresCondition: !powerdown ProvidesPrerequisite@buildingname: SelectionDecorations: @@ -366,7 +365,6 @@ NATMPL: MaxHeightDelta: 3 Power: Amount: -200 - RequiresCondition: !powerdown WithIdleOverlay@LIGHTS: RequiresCondition: !disabled Sequence: idle-lights diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index 1f43d9491a..e6d08a457f 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -64,7 +64,6 @@ NAPOST: Types: laserfencenode Power: Amount: -25 - RequiresCondition: !powerdown RevealsShroud: Range: 4c0 WithIdleOverlay@LIGHTS: @@ -168,7 +167,6 @@ NALASR: WithVoxelTurret: Power: Amount: -40 - RequiresCondition: !powerdown SelectionDecorations: BodyOrientation: QuantizedFacings: 0 @@ -218,7 +216,6 @@ NAOBEL: Sequence: idle-lights Power: Amount: -150 - RequiresCondition: !powerdown SelectionDecorations: NASAM: @@ -257,7 +254,6 @@ NASAM: LocalOffset: 543,0,815 Power: Amount: -30 - RequiresCondition: !powerdown SelectionDecorations: NASTLH: @@ -293,7 +289,6 @@ NASTLH: Type: cloakgenerator Power: Amount: -350 - RequiresCondition: !powerdown ProximityExternalCondition: RequiresCondition: !disabled Condition: cloakgenerator @@ -339,7 +334,6 @@ NAMISL: Sequence: idle-lights Power: Amount: -50 - RequiresCondition: !powerdown ProvidesPrerequisite@buildingname: SupportPowerChargeBar: NukePower: diff --git a/mods/ts/rules/shared-support.yaml b/mods/ts/rules/shared-support.yaml index 4aaeda6f05..e95e93fdb8 100644 --- a/mods/ts/rules/shared-support.yaml +++ b/mods/ts/rules/shared-support.yaml @@ -36,7 +36,6 @@ NAPULS: Sequence: turret Power: Amount: -150 - RequiresCondition: !powerdown SelectionDecorations: RenderSprites: Image: napuls.gdi