Merge pull request #8176 from pchote/fix-palette-alpha
Load textures using premultiplied alpha.
This commit is contained in:
@@ -119,13 +119,12 @@ namespace OpenRA.Mods.Common.Graphics
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var offset = LoadField<float2>(d, "Offset", float2.Zero);
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var blendMode = LoadField<BlendMode>(d, "BlendMode", BlendMode.Alpha);
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var alpha = LoadField<float>(d, "Alpha", 1f);
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// Apply offset to each sprite in the sequence
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// Different sequences may apply different offsets to the same frame
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var src = GetSpriteSrc(modData, tileSet, sequence, animation, info.Value, d);
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sprites = cache[src].Select(
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s => new Sprite(s.Sheet, s.Bounds, s.Offset + offset, s.Channel, blendMode, alpha)).ToArray();
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s => new Sprite(s.Sheet, s.Bounds, s.Offset + offset, s.Channel, blendMode)).ToArray();
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MiniYaml length;
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if (d.TryGetValue("Length", out length) && length.Value == "*")
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@@ -644,6 +644,8 @@
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<Compile Include="Traits\World\EditorActorPreview.cs" />
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<Compile Include="Traits\World\EditorResourceLayer.cs" />
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<Compile Include="Widgets\EditorViewportControllerWidget.cs" />
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<Compile Include="Traits\World\PaletteFromPaletteWithAlpha.cs" />
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<Compile Include="Traits\World\PaletteFromPlayerPaletteWithAlpha.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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@@ -0,0 +1,76 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.D2k.Traits
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{
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[Desc("Create a palette by applying alpha transparency to another palette.")]
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class PaletteFromPaletteWithAlphaInfo : ITraitInfo
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{
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[Desc("Internal palette name")]
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public readonly string Name = null;
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[Desc("The name of the palette to base off.")]
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public readonly string BasePalette = null;
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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[Desc("Alpha component that is applied to the base palette.")]
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public readonly float Alpha = 1.0f;
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[Desc("Premultiply color by the alpha component.")]
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public readonly bool Premultiply = true;
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public object Create(ActorInitializer init) { return new PaletteFromPaletteWithAlpha(this); }
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}
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class PaletteFromPaletteWithAlpha : ILoadsPalettes, IProvidesAssetBrowserPalettes
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{
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readonly PaletteFromPaletteWithAlphaInfo info;
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public PaletteFromPaletteWithAlpha(PaletteFromPaletteWithAlphaInfo info) { this.info = info; }
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public void LoadPalettes(WorldRenderer wr)
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{
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var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply);
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wr.AddPalette(info.Name, new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap), info.AllowModifiers);
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}
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public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
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}
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class AlphaPaletteRemap : IPaletteRemap
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{
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readonly float alpha;
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readonly bool premultiply;
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public AlphaPaletteRemap(float alpha, bool premultiply)
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{
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this.alpha = alpha;
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this.premultiply = premultiply;
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}
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public Color GetRemappedColor(Color original, int index)
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{
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var a = (int)(original.A * alpha).Clamp(0, 255);
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var r = premultiply ? (int)(alpha * original.R + 0.5f).Clamp(0, 255) : original.R;
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var g = premultiply ? (int)(alpha * original.G + 0.5f).Clamp(0, 255) : original.G;
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var b = premultiply ? (int)(alpha * original.B + 0.5f).Clamp(0, 255) : original.B;
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return Color.FromArgb(a, r, g, b);
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}
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}
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}
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@@ -0,0 +1,53 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.D2k.Traits
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{
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[Desc("Create player palettes by applying alpha transparency to another player palette.")]
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class PaletteFromPlayerPaletteWithAlphaInfo : ITraitInfo
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{
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[Desc("The prefix for the resulting player palettes")]
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public readonly string BaseName = null;
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[Desc("The name of the player palette to base off.")]
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public readonly string BasePalette = null;
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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[Desc("Alpha component that is applied to the base palette.")]
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public readonly float Alpha = 1.0f;
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[Desc("Premultiply color by the alpha component.")]
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public readonly bool Premultiply = true;
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public object Create(ActorInitializer init) { return new PaletteFromPlayerPaletteWithAlpha(this); }
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}
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class PaletteFromPlayerPaletteWithAlpha : ILoadsPlayerPalettes
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{
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readonly PaletteFromPlayerPaletteWithAlphaInfo info;
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public PaletteFromPlayerPaletteWithAlpha(PaletteFromPlayerPaletteWithAlphaInfo info) { this.info = info; }
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public void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor color, bool replaceExisting)
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{
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var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply);
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var pal = new ImmutablePalette(wr.Palette(info.BasePalette + playerName).Palette, remap);
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wr.AddPalette(info.BaseName + playerName, pal, info.AllowModifiers, replaceExisting);
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}
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}
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}
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@@ -8,6 +8,7 @@
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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@@ -50,7 +51,11 @@ namespace OpenRA.Mods.Common.Traits
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if (info.Tileset != null && info.Tileset.ToLowerInvariant() != world.Map.Tileset.ToLowerInvariant())
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return;
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var c = (uint)((info.A << 24) | (info.R << 16) | (info.G << 8) | info.B);
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var a = info.A / 255f;
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var r = (int)(a * info.R + 0.5f).Clamp(0, 255);
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var g = (int)(a * info.G + 0.5f).Clamp(0, 255);
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var b = (int)(a * info.B + 0.5f).Clamp(0, 255);
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var c = (uint)Color.FromArgb(info.A, r, g, b).ToArgb();
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wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (i == 0) ? 0 : c)), info.AllowModifiers);
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}
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}
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@@ -42,8 +42,8 @@ namespace OpenRA.Mods.Common.Traits
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static readonly Color[] Fog = new[]
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{
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Color.Transparent, Color.Green,
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Color.Blue, Color.Yellow,
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Color.FromArgb(0, 0, 0, 0),
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Color.Green, Color.Blue, Color.Yellow,
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Color.FromArgb(128, 0, 0, 0),
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Color.FromArgb(96, 0, 0, 0),
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Color.FromArgb(64, 0, 0, 0),
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@@ -52,8 +52,8 @@ namespace OpenRA.Mods.Common.Traits
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static readonly Color[] Shroud = new[]
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{
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Color.Transparent, Color.Green,
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Color.Blue, Color.Yellow,
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Color.FromArgb(0, 0, 0, 0),
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Color.Green, Color.Blue, Color.Yellow,
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Color.Black,
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Color.FromArgb(160, 0, 0, 0),
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Color.FromArgb(128, 0, 0, 0),
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