Merge pull request #8176 from pchote/fix-palette-alpha
Load textures using premultiplied alpha.
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@@ -73,6 +73,10 @@
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G: 0
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B: 0
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A: 180
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PaletteFromPaletteWithAlpha@placebuilding:
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Name: placebuilding
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BasePalette: ra
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Alpha: 0.75
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TSShroudPalette@shroud:
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Type: Shroud
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VoxelNormalsPalette@normals:
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@@ -30,7 +30,7 @@ Player:
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LowPowerSlowdown: 3
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SpeedUp: True
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PlaceBuilding:
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Palette: ra
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Palette: placebuilding
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SupportPowerManager:
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ScriptTriggers:
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MissionObjectives:
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@@ -1,8 +1,6 @@
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overlay:
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Defaults: place
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Offset: 0, -12
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BlendMode: Translucency
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Alpha: 0.75
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build-valid-snow:
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build-valid-temperat:
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build-invalid:
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@@ -114,10 +112,10 @@ explosion:
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Length: *
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building: twlt070
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ionring: ring1
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BlendMode: SoftAdditive
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BlendMode: Additive
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Tick: 120
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pulse_explosion: pulsefx2
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BlendMode: SoftAdditive
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BlendMode: Additive
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Tick: 80
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small_watersplash: h2o_exp2
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large_watersplash: h2o_exp1
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