Add an update rule adding ShakeOnDeath to bridges
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@@ -48,6 +48,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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new RemoveWithReloadingSpriteTurret(),
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new ChangeIntensityToDuration(),
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new IgnoreAbstractActors(),
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new AddShakeToBridge(),
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new AddEditorPlayer(),
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new RemovePaletteFromCurrentTileset(),
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new DefineLocomotors()
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