Extract mod selector into its own mod.

This commit is contained in:
Paul Chote
2014-03-23 17:07:10 +13:00
parent fa775a88c1
commit c720cb0b41
36 changed files with 1507 additions and 279 deletions

View File

@@ -44,12 +44,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("MODS_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Main },
{ "onSwitch", RemoveShellmapUI }
});
Game.Settings.Game.PreviousMod = Game.modData.Manifest.Mod.Id;
Game.InitializeWithMod("modchooser", null);
};
mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>