embed the previously manually edited outdated documentation
from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
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@@ -50,7 +50,7 @@ namespace OpenRA.Graphics
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nv += 4;
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if (tileMapping[map.MapTiles.Value[i, j]].sheet != terrainSheet)
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throw new InvalidOperationException("Terrain sprites span multiple sheets");
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throw new InvalidOperationException("Terrain sprites span multiple sheets. Try increasing Game.Settings.Graphics.SheetSize.");
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}
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vertexBuffer = Game.Renderer.Device.CreateVertexBuffer( vertices.Length );
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